I'm not opposed to working on it, but I want to piggyback on you're point about the skills actually working.
The game is broken, There is lag spikes that make people look like they fell when didn't, my hiddenstrike will knockdown multiple people, abilites like vanish and the sorc absorb shield will not cast, and worst of all ability delay.
If all of these were magically fixed would operatives be overpowered? if a sorc could actually rely on their abilities to work every 1.5 seconds with 1 press of the key? they would not need to give 50 percent of their attention to whether the ability went or not and actually just KNOW that it did, giving them "time" to kite while their dots tick for more distance to start to cast again. The time wasted on combat delay is ample.
In my opinion the classes that use channeled spells are at a disadvantage to the classes that don't use channeled spells because of combat delay.
Regardless of whether you agree with me or not (because I don't know anymore than you, and you don't know more than me) you should still agree that we demand fixes to the things that allow us to PLAY THE GAME before we start to demand class balance issues be resolved when we don't even know if its the classes fault or the way the bugs affect some classes more. (Even if you still think that operatives MUST need a nerf now, you don't know what the implications would be before these issues are fixed)
Please don't be the forgetful gamer who just starts to accept the things Bioware doesn't give us and demand these things sooner so the game can be done right.