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Ampalaea

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Everything posted by Ampalaea

  1. It makes sense.. this character of mine is old, so things changed I guess EDIT: I equiped him a pistol and now he is ok thanks a lot for the help!
  2. hm.. he has a weapon but stats are greyed out like he cannot use it... https://i.imgur.com/e6NbOAc.png I dont understand, I have not touched him.. nor did I change anything... it might be a bug I guess, I ll have to find him a weapon
  3. Hi thanks for answers... no he is on DPS role... actually I found out that is only Corso that happens. I just used Treek and he is tearing through enemies... But Corso cant beat a weak mob in under 30 sec... I think is probably a bug... both my companions are rank 1-5.. I am just finished Coruscant
  4. Hello. I leveled a sith inquisitor normally and my companion on DPS role could solo kill all mobs... and it did that very fast too. Then I used a level 70 boost on my Smuggler to enjoy just the story and skip all other quests. I noticed that my companion does almost zero damage... I sent him to fight a mob and he was fighting for like a minute... his abilities barely was scratching the mob health... Now I dont need companion to kill the mobs, my character are super OP. I just noticed the difference... is this a "bug"? Is it because of level scale down?
  5. Hello all! I am in the process of leveling all classes and would like to know which discipline you think is best for leveling for each class... i know leveling is dead easy, i am currently leveling a sith assassin "Deception" and mostly i can sit back and let my companion clear stuff for me! But still i think there are disciplines that are better than others because of more mobility, or more aoe, or simple more fun To help you answer i will list bellow all classes so you can copy and chose the discipline you think is better for solo questing, either leveling or endgame dailies etc. Jauggernaut/Guardian: Marauder/Sentinel: Assassin/Shadow: Sorcerer/Sage: Operative/Squindrel: Sniper/Gunslinger: Powertech/Vanguard: Mercenary/trooper: Thanks in advance!
  6. yeap, the ones on his signature already seen them! but thanks for the advice!
  7. wow, thanks a lot! Great reply!! Will apply this
  8. Greetings everyone. I have 8 characters, once of each class and each advanced class. I am thinking how to spread my crew skills for maximum potential (either personal use or selling to GTN). So far what I have is : Sith Marauder: - Sith Assassin: - Operative: - Powertech: Armormech - Scavenging - Underworld Trading Jedi Guardian: Biochem - Bioanalysis - Diplomacy Jedi Sage: - Gunslinger: - Commando: - How would you spread crafting skills on these characters? Also please explain the reason of your choice! One note, I would prefer duplicate mission skills (Underworld Trading, Diplomacy, etc) than duplicate gathering ones, only if they are equal on profit/efficiency! Also I am a casual player, I dont have a "main".. I play all of them equally. With my guild we do some flashpoints and story mode ops only, but we all roll alts there etc. I just want my crafting skill to craft better armor and make some credits possible (like a average player, craft few things, sell.. no flip things in GTN or spend try control market etc...) Thanks in Advance!
  9. Thank you all so weekly heroics it is I have a friend to do them in duo at least, in case we dont find others hehe
  10. Hello all. Is there a quick way to make some credits per day/week in 4.0? My highest character is level 51 Sith Warrior (Have not used the boost yet, still deciding what class to do). Before 4.0, I was doing only the black hole dailies with my warrior to get a small amount of credits every day, to help me with my alts (repairs, sending crafting missions, etc). Is there any "fast" way to make some good credits per day/week? I heard people say that going from 60 to 65 with their boosted character they made over 2 million credits! I am planning to do that too. but after that? Thanks in advance.
  11. honestly, only Jedi Knight, Inquisitor and smuggler are good (for my taste ). I think that since they are legacy bound, you can just save the appearance and then send them to other toons also..but if they can also be crafted, thats also good, for people that don't about that trick
  12. Thanks all. I can confirm that it works, I deleted the level 60 and created another one!!! Thanks a lot for the tip ps. I love the Jedi Knight legacy armor!
  13. What do you mean? That I have unlimited free level 60 if I delete the boosted character each time? Thats crazy anyone can confirm if he did that after the patch of today?
  14. So I was reading a post on reddit where people ask what class should they boost to 60 and someone advice him to level a Jedi Knight because of the legacy armor and gave this screenshot http://massivelyop.com/wp-content/uploads/2015/08/swtor_kotfe_screenshot_16-1024x576.jpg . Now I need to ask...If you boost a character to 60, you get an armor set specific to that class? And this set is not available to get from other sources? Also, depending on your class, a crew skill is also leveled with you...what crew skills are leveled for each class? Someone said he made a Bounty Hunter and he got Armormech.. Thanks
  15. Yes...story is the only reason i play the game..all other aspects of the game are mediocre and are much better made by other MMOs...if I want gameplay/dungeons/raids I prefer wow and FFXIV by faar
  16. My server, red eclipse, first time had que to login...the last time that happened was day 1 release..you dont need bioware info to understand that the game is full of players, for the first time since release.
  17. Lets say the nerf companions but they also cut all mobs health to half, will you still complain or no? Your problem is that companion is not supposed to be stronger than you right? But i am sure you will still complain after that...bioware wanted to make leveling super easy, and i am glad for it. They chose to do that by making companions stronger. Thats it. The news of 4.0 are all over the internet and first time my server had a que to login...thousands of players joined for 4.0 but i suppose forum posters know better how to make the game more enjoyable... I hope bioware will not cave in to forums...
  18. Look, I play swtor only to experience the stories and leveling, not to challenge my skills. If I want to challenge my skills, I ll play Flashpoints and Operations. The changes being made in 4.0 is that lot of new players and very inexperienced players, can play the leveling game which is the selling point. If companions are powerful, who cares? You can't bring them in operations or warzones..they just let inexperienced players have a relaxing leveling experience. Now, dont get me wrong, I have done the leveling before the 4.0 and I have played the game on day 1 too...did I leveled a character then? yes I did, but also I did not felt like a accomplished something difficult also.. Leveling was an accomplishment back in the days of Everquest and Lineage...now that leveling is done within a week, the extra difficulty will not make it an epic journey like it was in old days, it will just make it more annoying and will drive away many new inexperienced players that just want to experience a star wars story. You said: It's the developers job to make sure content is fun and entertaining for most of the audience Why do you believe that now is not fun for most of the audience?
  19. And why do you believe that your opinion represents the majority of players? Because you use the forums? Guess what, the vast majority of players does not use forums..also if someone have fun, most likely he will not visit the forums to say he has fun, unlike someone that dont have fun...the first thing he does is to complain in forums
  20. If they nerf companions, i will not subscribe again and will stop playing...i came back because of 4.0 and the changes it brought. To the loud minority that are the so called "skilled" players: remove your companion and play by yourselves, problem fixed.
  21. They removed it to promote crafting which was useless...at the same time the made crafting much better...starting from level 10, you can have a whole set of blue gear crafting every 6 levels.. Earring, relics and implants on level 10 too..is much better than before imo.
  22. Death? no..Most likely is a Reborn situation here. They finally did the game enjoyable.
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