Jump to content

AlfredBKnott

Members
  • Posts

    4
  • Joined

Reputation

10 Good

Personal Information

  • Location
    Tacoma, WA.
  • Interests
    games.
  1. Level 49 combat sentinel, had no idea what I was doing, died twice, figured it out, killed him on third attempt. This fight is a bit of a challenge, but it is not QQ hard. The biggest part is to make sure to interrupt him. As long as you do that it shouldn't be that challenging.
  2. i'm down to 170 on DR. what what. Only been waiting 45 minutes so far.
  3. And that was awful. They had no idea what they were getting into. The game was unfinished, and there was no idea how popular it was going to be. Though there were MMOs before WoW, none had the same mass appeal that WoW did. It was an awful, poorly planned launch, and there was no basis for them to judge a server launch. SWTOR has years of other mmo launches to look at. They could have purchased hardware that would have allowed more people on each of their servers so as to not create bloat. They had plenty of time to stress test in beta, so they could increase the caps on servers. They also have YEARS of games with disconnection protection - having not put it in at launch (or pre-launch if you want to be a stickler - still out of beta) was an extreme oversight. The game is still buggy, though not as bad as some other MMOs at launch, and this problem creates disconnects. I've played many launches, and they ALL have some issue. Queues are expected, servers will be full, if they aren't handled well they go poorly. This is all true, but there are several issues that need to be addressed, and considering this is basically page 500 or so of a thread basically all QQing about server queues and disconnects, there may just be a problem. It's one thing to wait in queue once to get to your toon, it's another thing to wait in it twice or three times.
  4. All you people saying "hurrdurr weekend dey rnt thur", are you kidding? It's the prelaunch for their biggest game ever and first mmo. Everyone at that company is working, as can be seen in the micro patches we're getting. oh and just to repeat the mantra, waiting in queue and then disconnecting for some reason just to get put back in a ridiculous queue sucks. Please make connection protection. It sucks playing with your buddies and then telling them oh hey bros, be back in 3-4 hours. By then, barring they themselves haven't been disconnected, they've already done all teh quests you were doing together. That's not fun.
×
×
  • Create New...