I have a gripe about the Datacron farming. Most of them require platforming - jumping from object to object. However, the controls of the game are not set up to encourage success at these mechanics. When I press the spacebar to jump, 5 different things may occur. In order of likelihood:
1) There is no jump at all - my character just walks off of the platform.
2) She jumps a short distance with a short height.
3) She jumps a short distance with a high height.
4) She jumps a long distance with a short height.
5) She jumps a long distance with a long height.
I don't get to pick between these options. My testing has revealed that the option is sometimes affected by whether you are standing still or running, but it is inconsistently affected. Having sprint active makes the distances a little longer, but still has all 5 options. If the jump distances and heights are going to be variable, please allow me to actively choose between them, and please remove the 1st option, which happens most of the time, when the game just ignores my jump command.
A 2nd problem is that when I move forward into a raised platform that is connected to my current platform but the jump achieved is a short height, all forward momentum is changed to sideways momentum, and I end up moving sideways off of the platform I am on.
A 3rd problem is invisible walls in midair. I'll jump forward towards another platform, when suddenly, halfway there, my character changes direction and moves sideways at full-speed.
A 4th problem is changing strafing speeds. If I switch from left to right or vice versa, sometimes I'll suddenly go at twice the speed and fall of a platform.
Spending an hour on one datacron repeatedly falling off of the same platform is not fun.
Edit: I've now spend 90 minutes on a datacron without anything to show for it, I give up - until the controls are improved, it is not possible to grind out these datacrons.