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Friqenstein

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  1. Hey, I've got an idea... instead of always 'looking into it' after the fact... why don't you guys actually try testing something before you launch it for once! HEY what a concept! Seriously... you guys are always on top of the crap that you can milk us for, but for the parts of the game we look forward to, you tend to botch it up every single time. Kinda makes you wonder why the hell you guys spend money on test servers if it doesn't every seem to pay off eh? Then again, why we should expect something different after all these years of you guys doing the same retarded things over and over again...
  2. I think it is *********** pathetic how they wait forever to even give a damn reply, and then when they do, it is some complete ******** about, "we don't know why Harbinger is down..." followed by ".. it is some problem with our ISP..." Complete horse ****! Unless they have a separate ISP for each server. This is pure typical EA/BW crap. Not only have they been milking this f'ing product for so long and bleeding money out of people, they don't even seem to have the foresight to have a backup capability for their servers... ISP problem... what a pathetic lazy *** lie. I understand that DEV's don't actually know their head from their ***, and DEV's most likely don't even touch the servers at all, but this just goes to show how unprofessional everyone there really is as well as a staff that is so incompetent, they can't even figure out how to use the same lie when finally getting around to explaining what's going on to the paying customers.
  3. Typical... god forbid you actually try to win. WZs have objectives for a reason. Yes it is nice to deathmatch in them, but your primary objective isn't to pad your dps numbers just so you can flex.... You'd rather look good and lose than look bad and win. If that is your mentality, you are the definition of a bad. congrats.
  4. I'm sorry, but this is a L2P issue. As has already been stated numerous times, learn your enemy before raging about not being able to do anything. Many pvpers are able to handle this exact scenario w/out a stealthier at their pylon. Stop grouping with bads.
  5. This guy is totally funny. He's obviously never been in a group in TS in a WZ before. You can tell by the salty tears rolling down his cheeks and the incredible BS he spews forth from his pie-hole.
  6. That seems to have done the trick. Thanks! I don't know why I didn't notice that myself.
  7. Hi All, I've gone through this thread a few times, and I've been using the Bolster system for quite a while now. However, I seem to be missing something. On my Shadow, I've gotten the full T1 set of pvp gear (Exumed Stalker's set)... I've also acquired the Earpeice, implants and relics. Today I just got the main hand and off hand... only I can't get them to bolster properly. If I put on my full set of pvp gear (as in, all pvp gear obtained from the pvp vendor) I don't have full expertise because the T1 relics are **** and only have 109 EXP on them... However that isn't the issue. If I equip the MH and OF items, I don't get full 2018 with or w/out Bolster. So I'm not able to use the pvp weapons with the pvp armor items? Yet when I examine other people I see them wearing full 174 gear with 174 weapons too... so I'm wondering where I've messed up here.
  8. Hello all, I'm currently in a fairly small guild that is based on the PST timezone. They are good people, but their schedule usually always starts near the time I'm getting ready to log off. The time difference just isn't feasible for me. So, I'm searching for a new home. I'm in CST zone, but I can deal with EST zone which is what I'm more accustomed to from all the other MMOs I've been through. I have a couple of lvl50 Imps, and a few Pubs in the works but my mains are my Marauder followed by the BH. I'm looking to find a place that has regular activities such as FPs, OPs, etc. It seems hard to find people to get daily HM FPs done lately and that is making the game not so enjoyable. I'm not looking to ride any coattails or be a hard core raider, but I would like the option of fairly regular activities with guild members rather than having to always be annoyed with the game's group finder.
  9. No, many seem to disagree. You can claim all you want, if we specifically Feat into it for the stun ability on it and it doesn't even touch the other player to begin with, they your argument is null & void and you know it.
  10. Marauder Class: It's broken. Plain and simple. Well, some of it is broken. Not all of it. Yes, I can get top kills in a pvp WZ.. so what? I know how to pick my targets carefully is all. And besides that, top kills != WZ victory, so you cannot use this as an argument as to why the Marauder class is perfect as is. I've gotten top damage and top kills on my lowbie Merc too so how does that factor in? First off, putting Emp's against Emp's is just silly and against the whole 'faction' idea behind pvp to start with and simply dumb... along the lines of Pre-mades going up against PUG'd groups with lowbies. A major oversight in this game as in ALL MMOs to date. Why it was done this way to begin with is beyond most people's comprehension except those in pre-mades who like to faceroll ugly PUGs... but that isn't really Class related. I just had to toss that in there. Simple fix, if you are grouped, then you automatically enter a 'grouped' queue. Easy enough. There are enough 50's now that this can happen easily and pre-made vs. pre-made is better for pre-mades right? Let's break a few things down... 1) Every Jugg I come across can drop a Force Choke on me and still run around me and attack me while I'm suspended there in air and cannot do anything.. yet my force choke works a minimal % of the time at best and when it does actually work I MUST stand still or else it ends right away. I've seen this happen to my character and others in WZs time and time again.Broken or exploit? 2) Ravage a lot of times gets me into some stupid infinite animation loop yet the player is walking away and taking no damage whatsoever. There was no Dodge or Miss text coming off of him when I executed the move so that isn't the answer. Broken or exploit? 3) Stun immunity as a Whole: why is it that a Sorc can somehow NOT be slowed by my feated ability to slow him, nor be stopped by my Force Choke when it actually does land (oh ya cuz FC is f'ing broken), nor does he get rooted when I use my feated sabre throw to root him? Broken or exploit? I'm not saying I want a whole bunch of things added to the class. I'm only saying I want what I have to actually work as they should instead of just pissing me off and allowing enemies to simply walk away. To have a light armored person shrug off damage as though it is nothing is simply ridiculous. I've seen a Sorc getting pummeled by 3 or 4 guys at times and just keeps walking through the fires. If you have 3 or 4 guys on you, it shouldn't matter what class you have or what sort of buff you are running, that **** should burn you down. Period. 4) Stun/root: immunity will eventually make it into this game you can pretty much count on it. It is just simply too ridiculous at present not to warrant it. Which means ALL classes get a stun/root immunity via diminishing returns or whatever system they derive, but it must be implemented. Turning any pvp oriented content, in any game, into a 'spam your CCs all the time as a group' button isn't pvp nor is it fun. It damn sure doesn't fall into the category of 'skill' either. 5) How about our little 4s 'oh ****' cloak skill? If I'm attacking a stealthie person, he blinks out of sight and all of my already in motion attacks simply stop and do no damage to him/her, but when I drop into my qimped stealth form, I'm still taking Merc rapid fire or rockets or force lightning damage. Why? Broken or exploit? There are just way too many issues with the Marauder/Sentinel at this time and you cannot chalk all of it up to L2P or elitist remarks. No one can deny that Marauder got neglected in more ways than one in this game. Gear for one... Dark Side vendors... or how about how PvP gear allows a Jugg to choose between DPS gear or Tank gear... why? You chose to be a Jugg which is a tank so you should be forced to only use the designated tank gear. You shouldn't get a choice... period. That totally defeats the whole purpose of having 2 different classes. Why make a person choose between the two and restrict one of them? Yes you can have your DPS talent spec, but you shouldn't get gear to back it up. Unless I've seriously overlooked some vendors items, which I don't believe I have, this tells me and many of the other community members that there are obvious rethinks needed.
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