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Antiqua

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Posts posted by Antiqua

  1. Second that!

     

    This (and it's sibling Light Battle Headgear) is the most awesome head-piece in game since it doesn't obscure face features or mimics that were so painstakingly built by developers.

    Companions still can't be rendered without helmets, can they?

     

    It actually shares the model with green IA quest reward "Lacqerous Battle Headgear"

    I was dismayed to find out that orange craftable "Lacqerous Battle Headgear" has nothing to do with this awesome 3D model

  2. Indeed, which recipes for orange gear you get from UWT fully depend on mission Grades. Grade 1 would bring you first 2 sets (those without head piece, skill 20 and 60 to make, for each armor type), and it goes higher from these. I won't help you with exact Grade margins though :(
  3. The only catch here is orange armormech crafted items with class requirements. Well, and looks and icon of the armor could be different on the other side: nice Rep medium armor coats could become something ugly on an IA and vice versa
  4. There's no willpower shield among green offhand recipes learned from trainer. It seems like an oversight

     

    On the other hand there are schematics for blue willpower shields for levels 25 and 37. Searching Galactic Market would be the best way to find it, but it should be pretty rare

  5. 1. Hooligan's Jacket - medium armor, flashpoint loot (Athiss (?) ), lvl27, Imperial Agent/Sith Warrior only, orange quality - it's gray captain uniform.

     

    Hooligan's Jacket, Leggins and Headgear is orange (crafted by armormech) set. Hooligan's Prototype orange/blue items are another matter - looks like quest rewards or drop or else.

  6. Trooper and BH have their vanguards and powertechs that recieve an interupt.

     

    And they have the shortest CD on interupts then anyone.

     

    You want an interupt: Team up with a vanguard, powertech, or the other classes.

     

    Again, you have aoe knockback with root which is an interupt and you have a stun, that also works as an interupt.

     

    That and BH healers and commando healers is the class that suffers the least from being interupted.

     

    Well, when you put it that way, Sage/Sorc has an aoe knockback and a stun also, right? This isn't a sound argument

    Grouping: sure thing, but well, still 7 out of 8. Wierd

    As for suffers less or more: care to explain what is it you mean? All 3 healers in game have an instant heal or two, not only Merc/Commando, if that was your point here

  7. Bracers and belts are empty-Orange drops. I suppose any class has a 10ish level ones and like 30-40 level ones. For Inquisitor I have Saber Marshal (10ish) and Supreme Inquisitor (30ish) bracers and belts, all bought on Galactic Market. They say farming grade 1 lockboxes with missions or elite+ mobs around 12 level may get you some of those lower ones

     

    Armormech and Synthweave only craft head-chest-legs sets, withouth the head piece for low-level ones. There's a set for all supported armor types every 40 skill up, starting form 20 (20, 60, 100, 140...)

  8. Dont' worry, Biochem packs will become BoE. But you will need money to buy them, so you could take care of it with your skills. There's a plenty of guides here, or you could just research your own server's market

     

    General direction: try not to sell your raw mats but rather find the way to craft it into something useful

     

    While dailies can provide pretty income too, crafting is also an optional way to earn money (and help your leveling friends if any). Dropping for Biochem would probably close this option, since Biochem crafters cry here for no demand. This could change after BoE-packs patch

    People who opt out of profession for next top-skill end-game bonus risk loosing it over one night when it gets patched to require said profession to use

  9. Well, last boss in class quest kills Ashara with aoe, but Andronikos leaves it without a scratch :/ As a tank I can't help it happening

     

    For 3men Flashpoints on some bosses you would find Ashara's default mobility - I mean, tank moves boss and she moves too - usefull. On other Andronikos long range will allow him to avoid whatever danger is happening in melee. Both could help your healer and avoid loosing your companion since you can't yell at your companion to move him/her to selected spot or out of fire. Being alive would cover the dps disparity - but some do say Ashara does more damage. Personally for 2men runs I always used Andronikos, but I think I was biased ;)

  10. Edit: In fact, picking five of the chest pieces from Kanana's list at random, not one orange crafted piece matched up with the non-orange piece of the same name.

     

    For Synthweave: orange gear sometimes does match, so don't loose your hope completely: Dark Acolyte and Sith Dueling matches, Inquisitor doesn't. It's gear from 1st planet, just like Agent's

  11. Khem gives +15, +30, +40, +45, +60...

     

    It just depends on the conversation and the choice. I've seen all of those individual Affection rewards for Khem. But mostly he gives +15, the other nmbers are rare occurances.

     

    That's right, but "standard" one is 15. For Andronikos - our second companion - it's 27, there's no way to get an affection bonus less then 27 from him. For 3rd companion it's 40, and 55 for 4th, 102 for 5th. It's the 1 coin value for them, while you still can get "I love this desicion" reaction from your companion with other, higher, values

  12. Is this legit? I only ask because I usually seem to get approval from Andy in multiples of 27 (IIRC). Or are you just trying to say that he generally approves? Also, is this after you've started the romance with him?

     

     

    Yeah, that's 27, not 15 but he does approve both the night and the dump after it when the romance is already rolling.

    Well, the dump is worded like "Andronikos, this guy's just a toy, relax".

     

    Personally, I was trying to figure out how I could keep both of them when it all went down the trash compactor ;)

  13.  

    He said he was also having a good time with some sweet commoner meanwhile.

    I think I have my doubts now was it so genuine and relaxed at that time or was it a jealousy game.

    Romance was definetely on, but indeed it hasn't gone very far by that time for some tantrum being appropriate

     

  14. The same area often ignores some story things as well.

    ...

    But as a last minute decission because they lacked dailies and timesinks for level 50, they just upped the difficulty, some mobs are even level 43 or so in the level 50 daily chain.

     

    Now that I think about it your idea explains all that perfectly! There are indeed 40ish elites and loot boxes. Xalek comes in rather late in the game - 45 I believe? He could be excluded from the quests that way.

  15. Some classic-SW looking options is definetely a must for force-using classes. I hope so much it's already somewhere in the pipeline, cause you hardly can miss the problem

     

    Checking Global Market every 30 minutes and killing literally hundreds of low-level elites - that's unprovoked pain it takes to get some nicely looking gear. I found myself hunting both sides of GTN for recipe of Dark Acolyte Robe and leveling a Synthweave alt just to make the character stop looking like a clown. It took a lot of time to find it

  16. I never said I felt inadequete. But it's clear I need healing more than a class wearing heavy armor with 8k more base HP than me.

     

    So with that said now. I should obviously stack up on shield/defense/absorption/endurance stuff. But where can I start to do so? I'm currently wearing Champion pieces as I've been an avid pvp'er, but I have a feeling that stuff isn't going to be ideal for the raid scene.

     

    Tank "stance" for assassin is Dark Charge which compensates for base armor difference between light/heavy armor classes. Then you aim for 100% uptime of Dark Ward (more shields!), Wither and Discharge for debuffing and threat (they hit you less!), Shock as much as possible and heal yourself through Force Lightning (self-heal!). Also anticipating incoming heavy damage and using CDs (2 relics, medpacks, Force Shroud, Deflection) in time to counter these spikes is what makes you the best tank ever for your healer

    For PvE tanking you could grab some moddable gear and fill it with blue or epic 50 lvl mods (say, daily quest rewards) that have max endurance and other tanking stats on it. Takes 7 days to grind it to full set. That's between 17k and 18k HP unbuffed, I believe. That's it, 8k HP difference is obviously gear, nothing "base" about it

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