Yesterday, one could make a character, send 'em up to the space station and complete the 'Talking to Crew Skills Trainer' quest. This netted a fairly hefty bump of XP and made the first half of an already cakewalk starting zone just a smidge easier a smidge earlier for a tiny bit of time. After this week's patch, you can't go to the space station right off the bat. I don't know yet when you can, but I suspect it won't be until you are given a quest to go to the second planet. Now, someone who didn't know any better might call it an exploit. It isn't. You will end up leaving the starting zone at pretty much the same level you would have anyway, and it will take about the same amount of time. The main difference is the speed with which you get to level 5 and start using your primary shot rotation. The XP bump is not only not an exploit, but the fix is destructive. Now, if you want to run with your friends, starting from zero, you may well have to finish 4 hours of play before you can meet up, depending on your class choices. Previously it was about a 10 minute walk at worst. As if waiting 4+ hours to pick your real class weren't bad enough. A far better solution to the "problem" would have been raising the minimum level requirement to even see the quest. Probably would have been less work too. Note: don't bother looking for this "fix" in the patch notes. It isn't there--unless I'm supposed to believe that having access to the space station immediately resulted in client instability.