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belowthelights

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  1. Honestly I'll probably leave the game once diablo 3 or firefall come out.
  2. belowthelights

    Listen Up

    "Listen up, these are the rules of Huttbaaaaall" "Two teams, Frogdogs and Rotworms, chosen by random draw! One ball, slippery as a greased Hutt!" "Weapons, name-calling and cheating.....are all encouraaaged!" "Grab the Ball, throw the ball, Get the ball over the opposing Tteam's line any way you can and your team gets a point." If I have to hear this one more time I'm going to jam a pencil in my ears.
  3. Yes they really need to add expertise to the pvp relics imo (or at the very least endurance).
  4. It's there so that pve gear doesn't dominate pvp, /thread.
  5. I think they're just waiting for more people to roll the class then they will nerf it.
  6. belowthelights

    Sniper Buff

    Snipers are just flawed on paper imo. In a fast paced pvp game it doesn't make sense to have a class that has to sit stationary behind a wall to dps.
  7. I didn't see any 7k into 5k crits in that vid . Not as OP.
  8. Same here. I recommend this thread be deleted.
  9. I don't think Mercs are really overpowered, just too simple. They need to go back to the drawing board with that class. Even the talent tree is a joke, you're basically just filling it out as you go, no real choices.
  10. Everyone knows ops/scoundrel is silly right now, yes even Bioware. I feel like they made sure the class was way overpowered on purpose so that players would actually pick it, otherwise why not just go with the lightsaber version of the class assassin/shadow. We will have to suffer their overpoweredness until more players play it, I fear.
  11. Thanks for showcasing the worst designed class in mmo history. Not only is the dps rotation downey proof (if you can hit the 1 key on your keyboard you're pro) but the talent tree is as well. You can't pick bad talents because quite frankly there aren't any choices.
  12. I seriously doubt it. 50-60 takes a mind numbing amount of time. You would also most likely at least want to do your class quests.
  13. 8/10. The core pvp combat is the best I've seen in an mmo. It's fast paced and very addicting when you run with premades. I don't give it a 10/10 because there are some highly annoying bugs (such as players warping and skills not working when they should) and because there isn't quite as much content as I would like. Also, I consider this game is be extremely balanced for a brand new mmo, but their are obviously some issues that need to be fixed in that department. Some things I would like to see changed/added. ui lag and ability delay fixed. Random aspect of launchpads in Huttball removed. Perhaps add more to compensate. Better pvp balance (lol ops/scoundrel) More warzones with an even bigger focus on high speed gameplay. Perhaps something that involves lots of launchpads . The ability to queue with more than 4 players. Poor performance in WZs improved. Guild vs guild oriented PVP. Group vs group pvp. Maybe not exactly like Arenas but in the same ballpark.
  14. There is plenty of endgame content. The pvp isn't horribly designed at all, in fact the core combat is the best I've seen in an mmo. They just need to smooth out the rough spots and add more features.
  15. I'm hopelessly addicted to the pvp even with the problems it has. Can't wait for rated WZs.
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