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Psyfe

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  • Location
    Norway ,- Oslo
  1. Belsavis bonus series takes you trough all the belsavis dailies.
  2. You are the one who needs to play. I main a sniper and I have a job never to go below 60% energy just like you have to never get more than 40% heat. You don't HAVE to mash it 24/7 no. You need to manage your heat so you can last in the long run rather than just mindlessly mash a button and thinking you know how to play. Again you need to learn to manage your class/resource. Learn2play issue.
  3. Or you can stop mashing tracer missile for one attack and use a normal attack while you drop some heat (aka learn2play).
  4. 16 man nightmare KP: Bonetrasher: 0 tanks Jarg/Sorno 3 tanks Foreman Crusher: 2 or 3 tanks (3 is the best) Puzzle: Minimum 2 tanks Karagga: 1 tank EV: Annihilation droid: Minimum 2 tanks Gharj: 1 tank (+1 if you want aoetaunt on adds) Pylons: 2 tanks (atleast if you do the safe way to avoid pylons bugging) Council: lol Soa: 2 tanks to avoid despawning Most fights on 16 requires 2 or 3 tanks, we usually run with 3 tanks each raid. Seems pretty fine to me.
  5. Sorcerers don't have stealth or any kind of vanish.
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