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deltanium

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  1. So I was browsing through the wares of the Rakata bounty hunter vendor looking for what should be my next priority as a powertech tank and I noticed that every piece of the supercommando rakata set provides alot of accuracy. Per say, I was used to it with the whole Columi set, but what striked me as odd was that every single piece of the set had some. In the case of the Columi set, I basically bypassed that stat by running Battle of Ilum and Boarding party for the head/gloves so I could acquire stats I deem more useful, but once I get to Rakata, I feel like it's not going to be a plan. Hence my suggestions: PVE (and/or PVP) mod vendor: Using an existing or new commendation or a new token, one could purchase mods or enhancements of a certain quality(51-56-58). This would allow one to get a gear that fits exactly one's need in stat. Maybe I am missing a point somewhere and those current stats are somewhat necessary, but it feels like a missed opportunity. With the upcoming detachable armoring, we will be able to create a unique look with the quality of a high tier gear, therefore satisfying the snowflake-appeal of some, or most, or all(no metrics to testify) players. It would only be a crank higher to have a full power of customization over our combat statistics by purchasing the right mod instead of the whole piece. The crafting reverse-engineering system is already much of a success in that respect. Anyway, food for though, and to be honest, Pazzaak and Podracing would be on a higher priority than this. But the game seems to have the necessary prerequisites to make a such project successful.
  2. Samey for the third pylon. There are also some issues when the boss is in phase 3, but will behave like in phase 2 if you bring him close to the middle, IE completely stops in the middle and start shooting lightning about 40 meters away while I stand next to the soon-to-be-crushing pylon. When that happens, needless to say that the pylon will never hit him. We only had this issue when the second pylon appears right across the map and he happens to stand in the middle while being kited. Another issue we've encountered is the levitation spell insta-killing someone because transition phase occurs while they were still flying. Not a bug per se, we just delayed the transition by stopping DPS until everyone had their feet on the ground. Another issue we've faced was when the boss was kited in phase 3. Sometimes, I would bring the boss right under the pylon, but because of a centimeter-high wall, his pathfinding skill will allow him to either go around me in a 90 degree angle, or straight behind me, resulting in him dodging the pylon completely. Sometimes, it is possible to kite him further and adjust, but sometimes else, it's a last second move resulting in failure. Lastly, I would recommend a reticule on the floor that would precisely indicate where the pylon is going to hit.
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