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Citizen-fet

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  1. I think it'd be a good idea if they gave an additional stat at the end of each wz match Currently you get dmg, healing & protection. Now if they (assuming it can be done) added Prevented as another stat it would show who's helped the team by preventing damage to their team mates. Now prevented damage would be things like the -%30 tanks inflict with taunt, sage by casting force shield on others, Gunslingers from their area shield etc. You obviously could count all this as protection but as far as I can tell that is only from Guard on tanks, maybe the odd healing tree ability that adds a shield to it's healed target. The reason why it'd be a good stat to give is it would encourage (remind!) people of these preventative skills so they might use them more - and demonstrate who does Cant dish out medals for this prevented damage as that would upset the balance, but it'd be good to see who is helping others
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