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ZoreWon

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Posts posted by ZoreWon

  1. if it was just immune to CC that would be fine.

     

    Having 100% immunity for 3 out of 10 seconds is a better cool down then most dps rotations. a decent person that knows to watch rotations can roll between you biggest hitters.

     

    As someone else mentioned it has completely destroyed hut-ball. They either need to something about the roll immunity or remove all the traps in hutball.

     

     

    You know the roll is going to get nerfed it's evident by number of new operatives you see everyday.

     

    Best 1v1 class

    Best Node Defense

    Best mitigation Tank

    Best dps healer

    Second best burst class

    Best Gap Closer

    Best escape artist

    Best Troll Class (Lol you cant touch me)

    Best stun class

    Best AOE Mez

     

     

    When a power tech or two are coming at you at least you know to grab your ankles.

     

    Since the operative is pretty much a mirror of the Warcraft rogue you know the nerfs are coming.

     

    In closing I'm just as guilty of exploiting this class. The wife and I will go into regs and just kill people for the hell of it and roll out heal and come back for the next kill.

     

    yes if I get stunned back to back and my breaker is on cooldown and there are 2 good dps whacking on me, I die. Outside of this I pretty much only die when I get too greedy.

     

    Mobility is not the issue; 100% immunity is.

  2. I dont know anymore. I'm so tired of guarding off nodes, I wish they would get rid of them. It can be fun once in a blue moon but there are games when all you do is sit there. I can do it about 2 or 3 times a day then I'm done.

     

    I dont mind winning or losing the thing I really hate is getting stomped on the floor,, that sucks.

  3. 1. Wipe the forums

    2. Reddit to do the same

    3. More cowboy hats

    4. Pvp warzone: Battle meditation objective (take out the other teams)

    5. Mix and match weapon types

    6. Male to female, female to male (get with the times)

    7. Dark to light, light to dark

    8. Do something with void star. (first door) You get your butt kicked for 7 minutes guarding the doors. Only to win in under 1 minute on the second round. So frustrating.

    9. Pvp Warzone: random objectives (archaeological finds)

    10. More display options. (disable or add low bloom for Area Effects)

    11. More armor weapons in cartel money market. Unique items that are bound to account.

     

     

     

     

     

    Powertech Vanguard:

     

    I love the concept of this class. I think its one of the most unique classes in MMO's it really breaks the mold. I would like to see this concept added to more classes.

     

    Range classes classes would get hard hitting close up attacks, Melee would get hard hitting ranged attacks.

    I understand they might be a little out of tune right now but the concept of the class is awesome.

  4. Friday Could not lose on IMP Side

    Saturday could not win IMP side 20 straight losses.

     

    One Monday I win all night long on imp side.

    The next Monday I lose all night.

     

    Its really sad after losing for several hours only jump ship go to the other side then lose for another couple of hours.

     

    some tips It will help your win rate out

     

    If you have 2 or more stealth dps classes and they dont go for the side node, leave. .

    If there is a fat twilek with a skinny guy dressed in pink with a half shirt stay.

    If your entire team gets blown up in under a minute in middle leave.

    Whenever you respawn and their are more of your team in the cage then on the floor leave.

    If no one goes to the side node leave

    If someone suggest taking side nodes instead of mid and the team follows.. Leave

    When 2 or more people on your team are rocking 1000 expertise leave

    When someone says they have won every round today leave

    If its a battle simulation and you don't see more than 2 people in the same guild on your side leave.

     

    I use to play 10 matches a night but my winrate was 50% now I play 5 matches a night with a winrate of 100%

     

     

    :p

     

    In other words it dont matter what side on harb. Some days you know you're on the short bus other days you dont know.

  5. Most of the time I'm the merc with half health. If I'm close to the ball a lot of times I'll pick it up and throw it away if there are enemies in the area but the bulk (of the good players) are still getting back in position. In the case of an operative being in the area I would pick it up and try and throw it to you.

     

    If I were you I would not throw it to the merc. They already have a major focus issue. Giving a merc the ball is like giving it to the other team.

  6. Carbonite Guns

     

    The gun was originally invented by scientists from the planet Empress Teta; however, the weapon had fallen into the possession of several groups afterward.

     

    In 980 BBY, carbonite guns were discussed as a potential method of subduing Darth Bane. The notion was discarded in favor of the senflax provided by Serra. The Huntress indicated that their effects lasted for a few minutes, not a few moments, so these may have been more advanced than what previously existed.

    The Zann Consortium often equipped their Pyn'gani slaves, who were quite adept with mining carbonite, with these weapons when using them to conquer planets.[2]

    Kyle Katarn and Mara Jade are known to have encountered and perhaps used a carbonite gun during the Operation Shadow Hand.[3]

     

    During the time the target was immobilized, they could be attacked without a chance for self-defense, or in some cases, simply be smashed by a blow from the weapons' reinforced butt. After a few moments, however, they would thaw, and there was no sign of hibernation sickness. The enemy could easily attack as if nothing had happened.

     

     

    I saw this post a while back.. Just finishing the Darth Bane books and the mention of carbonite guns I had to reply.

  7. Trauma would be an awesome solution.

     

    -50% healing on target

     

    Classes speced into healing would receive a + 20% reduction in the effect of trauma.

     

    This would allow targets to be taken down without the healer always being the number one focus.

  8. its 50 50 depending on the days of the week.

     

    It also has a lot to do (mids) what faction Triceps and Biceps are playing.

     

    When I'm on their team I blow everyone up, when I'm not on their team I get blown up.

  9. I just wanted to say thanks for all the new options coming up with flash points. Since I have only ever did 1 or 2 this now gives me a reason to go back and do them all.

     

    "As an added bonus, each player can also receive loot specific to their Class and their non-bolstered level, so running these Flashpoints is always beneficial."

  10. PVP now uses all the defensive stats much more than they did back in the day. It's best to stick with tank gear and not try to use dps gear.

     

    I saw this on another forum

  11. I agree with the other poster. Its more like level 1 with 5 levels. Everything below 60 becomes mute. PVP is balanced from 60-65 with no top level and everyone starts at 60 (1) that are new or coming back.

     

    The game dies from 1-59 unless your just want to experience it for the hell of it, dont see many takers.

     

    The only reason you get to keep you character is you lucked out and were frozen in carbonite. everything you have been doing for the last two years just got destroyed, now you are coming back for revenge or some nicey nice reason.

  12. @Evolutionism

     

    As a member of Red octagon I'm sick and tired of getting my butt kicked by Blue octagon. what I want to know is when will we get more people in Red octagon so we can Q up against blue and kick your Pubby behinds back to the login screen.

     

    Signed,

    One and Lonely RO

     

    Mr. Z

  13. Thanks guys, Trying to get my Marauder going but I'm ending up a bit lower on my damage then say with other characters. I do notice my Killing blows are decent but just not quite pushing out the numbers. My death rate is also quite a bit higher than with other toons.

     

     

    Typically sitting around 400 to 460 on damage. (58) Carnage

     

    I'm use to playing a Knight so my play style is a bit messy right now.

     

    Thanks so much for all the great information everyone contributes on these forums and videos.

  14. Marauder= no incoming nerfs

    Assassin=nerfs coming soon/damage and cloak

    operative= nerf to roll and healing incoming.

    Powertech also may be safe as its one of the only characters that pubs play.

  15. This sounds awesome. Everything.

     

    Do anything you can to increase our pvp numbers please. This should be the year to concentrate on getting the numbers up. Next year more exclusive rewards.

     

    We all need to agree that everyone needs to be on equal ground for pvp gear. I would start putting PVP gear in every active accounts mailboxl. Directing them where to buy the next best set at.

     

    Thanks so much guys!

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