- No diminishing return. Stun durations are way too long, every class shouldn't have one to begin with, and resolve doesn't work... If 2 - 3 people throw their stuns on me at the same time, the one I'm taking should NOT last a full stun duration, their mistake for not timing their CCs well. - The kick to interupt a spell only prevents the target from casting the exact same spell... Completly useless, it should prevent the target from casting a spell from the same school or what ever. If I'm low life and kick a caster's spell to save my butt and finish him, he can just instantly cast an other spell, which is a joke. - The animations make the damage activation differ, this is completly ridiculous. On an assassin, by the time the backstab ability hits, the target has moved his back in an other direction already, therefor the hit won't land, and the animation will just stop halfway... Not mentioning the Sage Rock throw compared to the instant lightning damage from Sorcerers, or the smuggler kick in the balls that roots the guy for the duration of the animation... - Give us brackets for Vador's sake. 10 - 29 / 30 - 49 / 50 would be fine. - No reason to do any open world PvP ? Common this is Star Wars...