Well after patch 1.2 I'm very likely to park up my Mercenary Bounty Hunter since he is level 50 for the purposes of legacy. I shall play another class instead as the only thing going for the Mercenary was the Tracer Missile. The enemy for the Bounty Hunter was always the heat and you could rapidly get into trouble and ineffectiveness if you didn't rotate other skills. Trouble is, the Tracer was really the only decent DPS weapon the mercenary had, as other skills were pretty rubbish and only really acted as fillers for De-heating time. Other players not playing the Bounty Hunter Mercenary do not understand this fact that Tracers generate lots of heat and can only be used when your toon is stationary. Also tracers can be interrupted all the time. I have never felt that I was overpowered and often wished I had more willpower from the grief I've had in PvP from users of the force.
I wouldn't mind the nerf if the other skills were improved, if only to only more variety on the keyboard. The only option for the Bounty Hunter now is being a Bodyguard "Healer" like a combat medic or something. Not really suited for the classic Bounty Hunter role really is it?
I think Bio-ware need to reconsider this one or I can see the death of the Bounty Hunter in TOR. Maybe being a Smuggler is the life for me