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Alpharaider

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  • Posts

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  • Joined

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Personal Information

  • Location
    Washington, USA
  • Interests
    Star Wars, Sci Fi, Archaeology, History, Video Games
  • Occupation
    CRM/ Historical Archaeologist, Student
  1. Does the team have any idea what may have caused these bugs? I'm a bit concerned when roughly half of the classes have had near/or game breaking bugs around the same time; I'm also quite interested in how this might have occurred. I've reached the Operation Talon bug on my Trooper and am close to reaching the affected areas on all of my Sith classes. Currently I can only progress with my Jedi Consular, and I'm unsure how close I am to reaching a point where I can no longer continue. I understand that you all are working very hard to fix this, but I am somewhat frustrated that I may be unable to continue playing the game as designed for an unknown period of time. Any updates are appreciated and I wish you the best of luck on fixing these issues.
  2. I agree as well. I love the green sabers, but it might be nice to see something coloured a bit closer to, say, Luke's saber in ROTJ, at least darker as the OP suggested anyways. Always did love the classic movie saber colours
  3. Something I've been kicking around in general chat in game lately has been the idea of removing (or reducing) the mod extraction cost when modding items at a work bench/work station (while retaining the cost for modifications made "in the field". I believe that this would encourage players to use the work stations, and it still allows players the flexibility to mod their items whenever and wherever they choose.
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