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Pysces

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Posts posted by Pysces

  1. Transfer to a more populated server. Why do you think BW has the 90cc to transfer? If you don't want to lose your SH, tough. If you don't want to lose your name, tough. Otherwise, stop complaining on forum about your low populated server. BW is practically giving away free transfers.

     

    What a constructive, generic response to an actually legitimate concern. You know, the whole, "Stop QQ'ing, s-t-f-u or g-t-f-o, lol, be tough, lol, just deal with it! Because this logic does not enable BW to persist with ****** improvements to the game!". A server merge would be wise, not, "oh let's just leave and keep up a vicious cycle of nomadic server hopping to fill the void!". But an a relatively related note, man, as a returning sub to this game, it's so disheartening to have just ONE PvP server, which is also lightly populated. Damn...have things gotten so bad? Just would love for the game to be moderately populated again.

  2. The very fact that people are still complaining about bubble stun astounds me. Sorcs/Sages are pretty underpowered in PVP (unless they're healers), and to take away what little survivability they have is pretty selfish. I don't play a sorc, but my friend does, and I see the forums about the state of the class, and it's not good. Every class has a couple stuns and to take one away from a sorc sounds pretty unjust.
  3. I don't have a problem with arena as long as it doesn't give any special rewards...also I have a feeling that having rated arena would completely kill off any chance of rated wz from becoming popular. Why get a group of 8 together when you can farm rated comms in 2v2 3v3 5v5?

     

    I think people would still be engaged with 8 man ops, but I guess that would be more the serious pvp guilds. Regardless, arena is still an excellent idea and welcome addition to the game in my opinion.

  4. I don't understand how you would validate the supposed to kills though. Like, killing 3 different scoundrels. How would the bounty provider know this was truly done?
  5. And No I don't remember shield tech being op'ed. there was the hybrid spec that was popular but it still wasn't as good as pyro for burst and I knew plenty of pt's who were playing pyro because the stupid burst it put out a year ago.

     

    Well, it was considered OP and this was about a year ago, and it was sadly nerfed, and now it is no longer viable. Yes, burst is king, shut the **** up about burst being king, no one is disputing that people. But things that are considered OP are usually and hopefully addressed at some point in time, and Pyro is deemed just that by many. It's like you people only a play a certain way (whatever is OP and FOTM) to get empowerment through a cheap means of winning, rather than the actual the play style of a class.

  6. No one has a hard on for pyro, we're just telling you the sustained tree will never put up the burst pyro does. It's sustained damage vs burst. Burst in PvP is what wins. If you want to do what win sin pvp either 1. switch specs, or 2. switch classes. Sorry but even if you buffed the damage for AP it's not going to help it outshine another class that can burst better.

     

    No, they really do. Also, you keep implying that a spec is impossible to change by a dev. I know how PVP works, I'm not new to MMO's, and I know that burst is king. However! It does not change the point and logic I presented that by tweaking a spec to make it viable--operative word being "viable"--it can then compete. This suggestion applies to other classes too for those with similar legitimate concerns! People shouldn't have to be pigeon-holed into a tree to compete.

     

    Now, if you're trying to tell me it's not going to happen and deal with it, then sure, I get that, but it doesn't mean I shouldn't try to get attention from BW to address my legitimate request.

     

    Edit: P.S: Remember when shield tech was considered viable (maybe you weren't playing back then), but then it was deemed OP? What happened? Oh, it got nerfed, and now it's horrible for PVP. Yes, a spec can change better or for worse how the dev sees fit.

  7. Sustained vs. burst, burst is king in PvP, no matter how much you buff a sustained tree. Xerain you are arguing with someone who doesn't understand what burst is and why it's important in PvP.

     

    Where in my previous posts have I implied burst go bye bye? I have never argued for sustained. I simply argued and suggested that AP gets tweaked for viability. What is wrong with you hard ons for Pyro? It's like you have this elitist, exclusive, super secret club of douchebags that want to reign supreme. Meanwhile, rational folks are being told to shut the **** up and not offer fair requests?

  8. BOO HOO HOO I want annihilation to be better for rated warzones and to be on par with carnage or smash for damage and utility!

     

    AP even with damage buffed isn't going to be as good as pyro...

     

    Yeah...it's vastly unreasonable and unfair of one to request that a paying subscriber isn't pigeon-holed into a style of playing they don't enjoy. Damn me...where's that crucifix I am to be hung on? Just because you're gazing through tunnel vision goggles, doesn't mean the community is or should be.

  9. Wake up and smell the Foldgers bud. Even If AP got some sort of buff it'd still stuck. Flamethrower isn't an ability you can bank on.

     

    Also, why must you be the only fool with colored text? If you change that then maybe someone will listen to what your saying.

     

    Flamethrower needs addressing, and it's been stated in other posts as well. Flamethrower is not the only source of AP's damage though. Flame burst and immolate hit well enough, but need to be amplified in damage. I keep going in circles it seems. The AP tree needs adjusting, in conclusion, to make it viable. As for the color? I never post in color in all my other posts, but went for it today, because it's appealing to the eye, why not. Uh oh...going orange now--watch out.

  10. And how would they get the damage output and their spike increase while nerfing pyro too?! How would AP be buffed to do anything close to a RS>RP>RS all crits combo that does like 13k+ damage there while the dots are ticking huh? It won't because they don't have it in that spec.

     

    Simple, the AP tree gets tweaked, and crit bonuses could be heightened for certain abilities to give it more burst. That's just one example. However, not too much burst, because I want to be balanced and not OP like everyone's cherished Pyro tree is.

  11. But your AP is not going to put out the front ended burst and spike like they can now will it? Even if pyro pt was nerfed do you think AP would replace it? Probably not, after looking at the tree and going over it, def not. AP wouldn't replace pyro at all. If anything will replace pyro pt if/when it gets nerfed it will probably be deception sin.

     

    Good God...I think you may be the proud owner of a learning disability. In my hypothetical proposal, AP would be getting the damage output increased thus being viable. Seriously man, learn to read, and pay attention to details!

  12. And you probably still won't because it's the burst/spike output that you want for your rated team. It's the ability to kill someone effectively like they do. You use that front loaded burst to pressure people down and put pressure on the healers.

     

    You keep continually neglecting to acknowledge the point that the Pyro PT is seen and demonstrably is OP with it's output. Yes, I would like to compete competitively in ranked games with AP, hence my points I made about damage being increased to make that happen and the class viable. You really tend to ignore what one says, as evidenced by your responses corresponding with my points...That's not an insult, but an observation.

  13. Will AP drop the front loaded burst into someone that Pyro does if it got buffed?

     

    No, I don't propose or want that at all, because then it would be the same problem all over again. "NERF AP! TOO MUCH BURST!". No. I propose a simple increase in damage output, that is all. Simple. And yes, that would seriously make it a more viable spec. I do well, but not well enough to compete with the output Pyros/Maras/SIns/Juggs dish.

  14. Because it's still not going to drop the spike into a person that Pyro does.

     

    So...by tweaking the AP tree to increase output would not help...with damage output? Are you trolling? Clearly, by increasing damage output in a tree that needs an increase for viability would help it, and a help that those interested in or play AP would be pleased with.

  15. A damage increase isn't going to help AP any either. Like I said. Pyro PT is brought for the amount of single target spike it can drop in to a person.

     

    No, it would help the AP tree, and for you to say it wouldn't requires an explanation. I play the AP tree, and am fully geared and augmented, but lack the extra oomph that Pyro has, but otherwise have pretty nice tools for survival, but not OP in that respect. Pryo as it stands, once again, has too much output, hence the complaints. Clearly, a minor tweak is needed, and once again, substituted for more survival tools (whatever that may be).

  16. The single target spike is what makes a Pyro PT so desirable. You nerf that and they're screwed. Giving them more defensive cool downs isn't going to help them any. They'll just be put into the same spot as deception sin. Sure deception sin can spike pretty hard and it's can drop some spike every 12 seconds but it's not the same as a pyro pt, deception does have the better defensive cd's too.

     

    I misunderstood you and responded a moment ago, but need to now respond accordingly. Of course the Pyro PT is desirable due to their great deal of burst, but it's also the problem if you haven't gotten that yet. The burst does need to be changed, but not crippled. It's a fair request, and in substitution something needs to be added or changed for survivability, but not sure what. The AP tree is lacking burst, but has better tools for survival, so a minor increase in burst would help that tree out significantly and make it more viable.

  17. Yeah but juggs/mara/sins don't have the front load burst you guys have.

     

    If you read what I said, I said the Pyrotech (because don't mistake PT's for being OP, it's just Pyrotech), should be nerfed a bit with its burst. In exchange, we should be given better CD's or something to match the survivability the other afore mentioned classes in fact shine with.

  18. I have a half WH/half EWH augmented powertech, and while i agree that our single target burst is unmatched, there are a ton of things already mentioned here that make us vulnerable just like everyone else. our defensive cooldowns are a joke in comparison to some other classes, we have nowhere near as much mobility as a jugg, marauder, or assassin, and no real way to escape a fight. In games where i dont have a pocket healer i find myself an easy target for being focus fired. for all the complaining about imbalance on the forums, i think the classes are actually pretty balanced when played well. juggs have smash, which can be countered, PT's have railshot but can be killed pretty ddamn easliy, sorcs have bubble stun but are squishy etc etc. I find all the AC's pretty easy to put out good dps with except for maybe my mercenary. I see all these people complaining about how easy PT's rotation is, but they never keep in mind that a lot of a PT's rotation/time is spent keeping themselves alive and throwing off taunts to protect other players

     

    Yes, so nerf the burst a tad (not exponentially, like programmers always seem to do when nerfs are in order in ANY MMO), and offer us more tools for survival. We do have a laughable deal of survival abilities. Juggs/Maras/Sins (and vice versa of other faction) have much more effective survival tools.

  19. "Basic" rotation with some ability on a 1min CD??

     

    That said, PT pyro hits hard at close range but for that they sacrifice survivability, heavy armor doesn't do much against elementary/force dmg and a shield on a 1 min CD specced (requires to be hit).

     

    no reliable gap closer (grap is on a 45sec CD and does not work on target with resolution).

    no leap to switch target and flee

    no godmode

    no invisibility

    no sprint

     

    as mentioned in another thread, they cannot evade a fight like most of the other classes (either via leap/invisibility/sprint/mez) and do not have the tools to sustain them.

     

    I agree with most what you said, however the Pyrotech PT is indeed dishing too much damage. I personally have a 50 PT, but play as AP. I sacrifice damage for fun, sure, but I persevere. I suggest the damage from the pyro tree be limited some, but we do need another gap closer. Instead of keeping Jet Charge in the Shield Tech tree, it should be universal. It's ridiculous to keep it in ST, and I have made a post in the suggestion forums about this also.

  20. Maybe you have a look at my post in my signature, its similiar but different :D

     

    I like it. I think it's a pretty good idea. Ultimately, it's just a very reasonable request for us PT BH's to have a universal charge, considering Juggs/Maras/Sents/Guards don't have to spec into their charge, so why should we? Please Bioware, consider this fact.

  21. I have a Lvl 24 Shield Tech, so I haven't gotten this ability yet, and it doesn't really matter to me. Wait, you said fly to targets, well in that case, give it to Mercenaries as well!

     

    Well, ask yourself this (because I thought about that too), does a mercenary really need/want to charge towards a target? They fight at a distance and have abilities to keep enemies away. I mean, they could have reverse jet charge, but since they already have a knock-back, it may be a little much.

  22. Bioware, please...I think I speak for all PT BH's when I say: Take jet charge out of the shield tech tree, and make it a PT skill in general. Shield Tech has become no longer viable in PvP, and to have it sit there taunting everyone is painful, when we know, as a Bh, that we should be able to fly to our targets if we so choose to. Can I get a vote on this? Please, and thank you!
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