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fugutaiten

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Everything posted by fugutaiten

  1. Every Warfront is "multiple enemy players" don't be foolish. Let me guess, You are a ranged class? No one can stun you down 100-0 huh...(thats why Op's are getting nerfed) But that's a different matter...As my post clearly stated I am NOT talking about a 1 vs 1 fight...obviously in that situation the CC wouldnt be an issue. I am talking about in WZ's when you undoubtedly will run into Multiple players at once (even more so if you are a melee) because the maps are so condensed. Honestly I think you were just trying to be contrary because not a single point you made.
  2. An easy fix would be to increase the rate that the (immunity) meter fills up. I have yet to be alive and have mine full. Doing so will keep Large scale pvp from consisting of of charge in...knock back, stun, stun, stun, dead... But in the same token (for those who must have it) maintain the CC for 1v1 encounters. -Go Ravens
  3. For the empire folk, there is a quest where you have to get some sort of shard from the "Kubaz" (around level 12) At the quest givers camp all over are these Huge friendly Green creatures, with long noses. I had heard they are native but no one can give me a name couldnt find anything online about them either. Any info on these things? Wish I could embed a picture but not sure how.
  4. It adds immersion and a sense of excitement and danger to the game. You win some and you lose some but its all good fun. That 53 page post of proponents show how much people want it. At least on pvp servers. Instanced PVP ruined a lot of fun open world. I am old and I played EQ on Sullon Zek; some of the most fun ever. For those who didnt play EQ, lets look back at vanilla WOW. The battles in Tauren Mill and the Barrens that would rage on for HOURS or the raids to Capital cities were EPIC. Until BGs came out, and essentially world pvp was killed. There needs to be some creative incentive to garner world pvp. It seems as though there is not much independent unique innovative and creative thinking by MMO designers any more. Just copy what WOW did...No one can copy WOW. Be the NEW WoW. I want open pvp.
  5. WHERE IS IT!? http://www.swtor.com/community/showthread.php?t=16469
  6. /signed I want to see some pvp action I want SULLON ZEK!
  7. Or like you mentioned make a better "pool" where you can put yourself in; have it sectioned off by role type. Then if you want to create a group, grab someone who is flagged in that pool and take them.
  8. Initially I was hardcore against dungeon finder, because I didnt like the idea of someone being ported to the dungeon, which kills real world experience, immersion and what I like most real world pvp...if everyone is just parked waiting for their dungeon to pop. Then i realized all of the dungeons are in a centralized zone to begin with, so to LFM you would have to be parked in imperial fleet anyways. So at this point im like meh...ill take it or leave it. What Bioware NEEDS to do is keep creating content outside in the real world that will keep people out and about and make incentives for real world pvp.
  9. How about EVERQUEST ONE... That game had a day night cycle and different mobs were present based on if it was day or night
  10. I created a personal channel /5 called 'friends' I want to remove it...is there a way?
  11. As I wait for my invite which hopefully comes today, is there a place where I can find an "unofficial" Republic to Empire ratio. Pvp servers? Thanks
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