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Vlakrar

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Posts posted by Vlakrar

  1. I dont care about the speeders though? whats so good about those speeders?

     

     

    They are no faster than any other you can buy normally...but they won't be in game any more, only those who have them before 1.2 will have them after

  2. That's the truth.

     

    If there would be 1,8m or 2m subscribers, BioWare would have told us. They did the last time with the 1,7m and they would have done that again, if the numbers were higher.

     

    So, logical consequence --> less subs than previously.

     

     

    You mean, when they announced it at their quarterly report....which is just about to be done? :rolleyes::rolleyes:

  3. You have to be honest, it doesn't seem like 1.7 million. You never see more than 20-30 at a time, and that's only if you are standing by the pvp terminal.

     

     

     

    You may want to try playing on a server with more people then...on TRE, we get more than 20-30 stood around at 3am, never-mind prime time when you can't see the dam terminals ;)

  4. I never got the "lore blah blah blah Vette must be kept contained" type argument.

     

    I mean, love does crazy stuff to everyone, and it's not unreasonable to assume your character "could" be swayed by her :confused:

     

    Is it a punishment for keeping her locked up, sure it is. Is it then end of the world you can't have Vette on your companion buff list, hell no. There are plenty of other's that fulfil her role

     

  5. As the other thread I replied to got removed....I will say this.

     

    Are you actually talking about when the announcer say "XXX is invincible!!" ???

     

    If so, that means they got 7 (or could be 8) medals without dying...it's not they are ACTUALLY invincible :rolleyes:

     

     

    *edit*

     

    4 medals = Unbeatable

     

    7/8 medals = Invincible

     

    9/10 = Immortal

     

    (Not sure on the last 2, it's either of the 2 numbers :o)

  6. Thank you, sir. Any word on the permanence of the changes, or the rationale behind the removals?

     

     

    Crystal's was a "1-time thing" as they hadn't got them in at launch and the Magenta "secret" went far too quickly .... I think anyway.

     

    As for the mounts, only thing I've been able to come up with is; BioWare want to have some things for the original purchasers of the game, and it will then be a status symbol kind of. Also, they are adding new 1's in their place, so it's not THAT bad

  7. PvE doesn't feel "balance" the way PvP does.

     

    If a boss dies faster becuase you have some stupid hard hitting move that does 347861347896134 damage, you don't mind as you still get your loots and your kills.

     

    However, if another player has said damage, and can 1-shot everyone in a WZ, then it isn't fun for anyone.

     

    That is why /not-signed :D

  8. Thank you for your response but I was questioning about NON-PvP crystals:

    [Advanced Cyan Eviscerating Crystal]

    [Advanced Cyan Hawkeye Crystal]

    [Advanced Cyan Indestructible Crystal]

    [Advanced Purple Eviscerating Crystal]

    [Advanced Purple Hawkeye Crystal]

    [Advanced Purple Indestructible Crystal]

     

     

     

    Did you not read:

     

    The color crystals will be craftable and are not faction specific.

     

    Patch 1.2

    Artifice

    • Schematics for color crystals in various colors (including endgame-quality varieties) have been added to the game.
       

  9. Wow so now its completely impossible to kill a marauder with my Sage now, cool.

     

     

    Instead of Warrior's/Knight's just having to stand there as you stun / root / slow them to death for an easy kill :rolleyes:

     

    Root is not the same as a stun to a melee, but it's only slightly better. Yes, I understand ranged are not going to be happy, but every melee will be

  10. Huttball is by far my favourite WZ...Yes Yes I play melee, yes yes I play a Jugg....

     

    But the reasoning I like it so much....even at 5-0 down, with 5 mins to go, you can win. Voidstar (And I know this is getting changed) watching the other get further than you and still having to play out the rest of the game is annoying. Alderaan, 2-1 turrets down, other team gets to a 100 point lead and your team goes under 150, again you have to finish a game you can't win.

     

    Huttball is still competitive even when your losing vastly, and that is the ONLY reason I like :p

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