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Casseus

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Posts posted by Casseus

  1. Found a way to regain T7 after 5.2 patch. Launched chapter 7 of KOTFE. There is your T7-01 already in companion list! :) Did not risk finishing the chapter - quit at once to the fleet. Summoned T7. To get rid of an open KOTFE chapter I switched to other - chapter 9 is quick and safe :)

     

    I tried it, unfortunately, as soon as I switched chapters T7 is removed from list of main characters. Even when I finish chapter nine he's not back. I'm glad it worked for you though, and thank you for sharing in case it works for others!

  2. Despite the patch notes saying that the issue with Jedi Knights being unable to summon T7-01 after replaying chapter 3 has been fixed, I still cannot summon T7 on my knight.

     

    Update: I have replayed KotFE chapter 3, 7, and 8 (chapters where T7 appears or is a required companion) and still no luck. It appears, if this update fixed the problem, it is only for those who have not yet encountered the issue.

  3. After replaying the first eight chapters of KotFE on veteran mode I am now unable to access T7-01. He's not listed in main characters, nor in unavailable companions, nor in the crew skills window, even the companion stronghold decoration for him is displaying a hologram rather than the character. I can use him in the actual chapters where he is a required character (i.e. Lady of Sorrows and Taking Flight), but once I'm out he's gone. This is particularly vexing as he was/is at companion influence level 50. Anyone else have this problem or know of a work around? He does not show up in the companion terminal on Odessen either.
  4. Level 65.

    Item rating 216 (all defiant gear)

    Jedi Knight Defense discipline

     

    I ran three companions at three influence levels through the Alderaan Heroic 2 star fortress. I did these tests alone with SCORPIO rank 1 influence (2478 presence with force convocation buff), Qyzen Fess rank 25 influence (3678 presence with force convocation) and T7-01 rank 50 influence (4928 presence with force convocation buff) all companions were set to the damage role and I only used the rank ten alliance perks on the ephemeris and power core levels to control for their randomized distribution throughout the fortresses. During the runs with SCORPIO and T7-01 I didn't notice much difference except for kill speed. The SCORPIO run took one hour to complete while the T7 run was only forty minutes. No deaths occurred on either of these runs. In contrast the run with Qyzen again took an hour, however it resulted in several deaths stemming from Qyzen's lack of survivability. All companions were guarded in each run.

     

    My assessment is that all that was accomplished with these changes is the speed with which we can complete content has been slowed. Prior to the changes I was completing these star fortress runs with the rank 50 T7 in 30 minutes. Additionally, achieving the exceedingly expensive rank 50 influence is hardly noticeable from a combat perspective and therefore not rewarding. The real difference was that having a melee player and a melee companion made things more difficult. Also, Vector still does his Kaliyo impression in tank stance.

  5. Upon completing chapter nine of knights of the fallen empire I now have two T7-01's companions. One is listed under main characters and the other is listed under Jedi Knight companions. They have different customizations, weapons and biographies. Their influence is also different, I had gotten the one listed as a Jedi Knight companion up to rank 33 influence while the main character version is still at rank 10. They both can be sent out on crew skills, or one could follow me around while the other is on a crew skill. For all intents and purposes they function as independent companions. Is this intended?
  6. In my experience using her as a tank, I find that power and surge are the most useful. I also turn off her defensive buff and slap guard on her so that she uses combat acumen (critical chance buff) without sacrificing too much survivability.
  7. I play a guardian and personally find Rusk to be one of the more useful companions. I generally leap into a group, area taunt, sweep and let his aoes mow the rest down. He has more aoe attacks than Kira does, he is ranged so he's not getting hit all that often and on the one occasion that I noticed he actually pulled a mob on his own, he has the heavy armor to take the hits until I could leap/guardian leap back and help him. That said, I find I can't make much use of Kira, so our play styles may just be different enough to make the differences between Kira and Rusk meaningful to us. I'm not sure why you think Talah would be any different than Rusk though. Sure she's cool, but I image she'd play pretty much like the Sith Warrior's Vette which means she'd be a lot like Rusk.
  8. From the few youtube videos I've seen and how they differed from my experience, I can say:

     

     

     

    The most noticeable impact of all your choices would likely be felt on Corellia in the form of who is there to help and if/how they survive. Beyond that, as the previous poster mentioned how Grandmaster Shan reacts to you in the closing ceremony.

     

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