this is probally the most useless crew skill in the game, i mean where are end-game schematics for armstech, and why are there so few usefull crafted objects, besides being able to make barrels(which are useless at endgame) and ranged weapons which only 2 of the 4 classes can use, augments so we`re not left out of the augment industry what is there else to do with armstech? it doesn`t have something trully original about it, like cybertech can make mounts and whatever, biochem can make reusable stims and medpacks and other types of enhancement pharmaceutics, artifice relics!(bind on pickup), armormech i don`t even need to say much about it!
Armstech is lacking and has very short range of uses(non-force use characters, i mean who uses vibroswords when they have lightsabre)
armstech didn`t even get to make pvp weapons like armormech gets to do pvp armor, what`s up with that?
suggested solutions: increase number of schematics drops(i`ve only seen armormech and biochem schematics in ops hard and normal), if armortech can make craftable and criticable pvp armor give us craftable criticable pvp weapons(also for artifice), consumable items such as grenades(cryo, pyro, sonic u know like what we had in kotor), AND ability to add augment slot to weapons(same for artifice)(nvm i know this is a longshot); other solution: start brainstorming sesions! or hire me!