Jump to content

braxtor

Members
  • Posts

    9
  • Joined

Reputation

10 Good
  1. Thread already open on issue: http://www.swtor.com/community/showthread.php?t=859135&page=5
  2. Issue also is occurring with Adaptive Circuitry item. If you change the category to Crafting Material and Subcategory to Slicing, you can find Adaptive Circuitry in the huge list of items. However, whenever you try to limit the results within the name field, it no longer shows up. Happening on the Shadowlands server.
  3. Unsubbed last week. Why I still check the forums? I really really really wanted this game to be successful. I want to see what changes have come and if it's ever worth coming back. Five reasons? 1) Population issues. No server transfers or server merges, despite having way too many servers with low populations. 2) Population issues. Being able to group up with people for flashpoints, quests, dailies, etc is very difficult when there is less than 5 people on each planet, and less than 10 around your level on the fleet (during peak hours even). 3) Technical issues. This game should be performing a hell of a lot better than it does now. Instead it is plagued by FPS, bugs and networking issues. Also, the load times are wayy too long and too frequent. 4) PvE end-game design issues. Operations, once the bugs are worked out, are way too easy and full of uninteresting encounters. The ones that stand out as fun fights: KP Bonethrasher, KP Fabricator, EV SOA. That's it. PvE flashpoints have a lot of fun encounters, but due to population issues and relative inaccessibility (no decent LFG tool most noteably) they are too much of a pain to get people to group with. Also, having flashpoints and operations drop some of the exact same gear also gives less incentive to do flashpoints in the first place. 5) Nearly everything MMO-related in this game was done poorly. The single player elements are decent. The voice acting is really well done. There were some cool cut-scenes and dialogs. But for the reasons listed above and more... this game fails to live up to MMO standards and certainly is not worth $15 a month. Don't get me wrong, this game was worth the money I spent on it for the dozens of hours I played across multiple characters. I just wish it still was worth money to keep playing. Instead it became another boring grind fest with a lot of technical issues and a dying population of people who really wanted this game to succeed.
  4. I unsubbed a few days ago for a variety of reasons, including the lack of active players on the server. Bioware/EA have shown they are not able to handle a massively multiplayer online game. They either lack the resources to do it right, or worse, lack the technical ability to. I stayed with the game from beta until now and it still is plagued with more bugs and minor annoyances than any game I've ever played. It also is terrible on performance - lag spikes, disconnects, and frame rate issues when there is more than like 10 people in the same area. I played the GW2 beta last weekend and was amazed how smoothly it ran all around. I remember towards the end of the SWTOR Beta saying "Are they seriously going to release this game in 2 weeks? This game is definitely not ready". Lo and behold, they decided to release it. Arenanet has the right idea, they've delayed the launch of GW2 for some time, and still have not set a release date other than "when it is READY". And hell from my experience with the beta, it's much less bugfree than SWTOR ever has been or will be. Level 50 content is underwhelming all around. Some of the flashpoint encounters are the best parts of the end-game, but GOOD LUCK getting those groups together. Your guild won't want to run it because everyone's already decked out in full columi and rakata from the easy raids. The raids are WAYYYY too easy and some of the encounters are just a waste of time. Like seriously, who thought the "loot council" in EV was a good idea? Or Foreman Crusher in KP? The funny thing is the only difficult fights were the ones that were difficult due to the bugs that Bioware failed to address for months and months. Fighting SOA on HM used to be "difficult" because of how buggy it was. Once the bugs were patched, the mechanics to the fight are really simple and you realize you were just fighting bugs the whole time! And about the flashpoints... they actually were some of the most fun content at level 50. But not having a group finder and only being able to group with people on your own server made this a serious pain to get together. People say they would want a group finder to be same server because of WoW cross-server community issues. This game will not have a community anymore if they do not at the very least MERGE THE DAMN SERVERS! GW2 Beta even allows free transfers to other servers! IN BETA!!! Oh, and give some options for PvE queuing. Why let there be PvP queues but no PvE queues? It's the biggest reason a lot of people don't even bother with PvE - it's so much easier to just queue for PvP. PvP is okay, but nothing to keep me subscribing. I have no faith in Bioware/EA to do things right in this game anymore. I really wanted this to be an MMO game I'd want to keep playing, but it really has just become a more interesting universe than WoW, but with worse everything else. I quit WoW over a year ago and won't be returning to that either. As to what someone said: what game will I play to "replace" this? I won't be playing any more grinding for gear MMOs that's for sure. Now I spend more of my free time playing guitar, watching movies/episodes, playing SF4, SC2, working out, researching things I'm interested in, etc.
  5. The thing is, no matter if you're on a PvE or PvP server, most people are going to migrate to playing more PvP just because of how much easier it is to get together than PvE at the moment. Until server merges and a group finder, it is a royal pain to try to get groups together for flashpoints and operations. PvP, they can just queue and forget about it.
  6. If there won't be any server merges, than this game really needs cross-server queuing for both PvP and PvE. I know cross-server queuing is in the works for PvP at least. That's nice. But it sucks that Bioware has specifically said with regards to LFG tools they will not make those cross-server. Cross-server queues or server merges. At least one of those or this game is on a downward spiral to death.
×
×
  • Create New...