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Leira_Kheren

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Everything posted by Leira_Kheren

  1. dang it Pizza, I finally came back and you dared to stop a month before... *sigh* greetz. Keren! the "Mercenary DPS Simulator" guy ^^
  2. pazaak shorter rebalance cicles, really there has to be more dev awareness and balancing/polishing did i mention pazaak?
  3. dont know what your gear is now, but we have 3k parses with ars today... 1/3 more
  4. Its wide enough that anyone who is serious in raiding would think about kickiing you out when its progress time
  5. yea why not, I have my own Sim over at mmo-mechanics.com and I'm at over 3340 in BIS now
  6. seems you didn't get much infomration about relics lately: So, its a question about CN or SA relics in combination with BA
  7. two ba dont stack together, they never have as far as I know, but however - they 2xBA wouldnt be BIS. CN and SA are stronger
  8. crushed my sniper guildmates hopes to beat me on Dread Master Styrak - did 2522 dps and rofled him away
  9. yes, thats my latest version. though corrected implementation of critical reaktion buff and alacrity recalculations crit did got a better value. But still is very low.. However, if you have some crit combined with alacrity or accuracy. Its okish, maybe not perfect but as same as a lower level variant of power/accuarcy power/surge...
  10. Underworld CN is stronger than either procc power or power on use... maybe you want to rethink that. Unload is maybe not stronger than HSM, but for a better flow its good to just prefer procced Unload over a HSM. Beacuse Barrage can only proc each 6 seconds and normally Unload is instantly quoed anyways, there a 3 further seconds where no barrage through Tracer will be possible. In that timeframe heat management and HSM + Railshot should be used.
  11. http://www.mmo-champion.com/threads/1117292-2-0-UPDATED-Arsenal-Bounty-Hunter-Are-YOU-Doing-It-Right We already talked about that for a few weeks for mercs. Even if two Underworld SA relics could proc together, every time. The underworld damage proc cerulean nova still beats them. Thus you dont longer need to crack your brain about that... Just go with CN and SA relics...
  12. it didn't changed much... but a updated version is now available
  13. You could check out my 1.6 dps simulation for powertech and try to get a feeling for the impact of armor debuff and DoT-Buff. The sheet still simulate live combat, but can be varied to respect the enemy armor value and every buff/debuff possible. From this analysis somebody could extrapolate the results... Sorry that I dont deliver those numbers myself, but I'm on a trip and dont have MS Excel acces now..
  14. could your order and colour them for each class?
  15. you know that scene out of DIE HARD, where he wears that shield in harlem? You are excactly in his position btw, I'm pro elitism, I'm pro best gear only through hardest things (happy about not craftable), I'm pro to have goals which I have to work for.
  16. I owuld argue that with the overall scaling nerf to crit from mainstats the 3 points in rain of fire will yield more dmg than those in steely resolve. otherwise its a good shrt review hat we could expect from 2.0
  17. Dies war die offizielle Sammelstelle der Streams: http://teamloom.de/raid-race-live/ Von dort kommst du zu den einzelnen Profilen der Leute und kannst dort die entsprechenden Streams aufrufen
  18. Jau, hat echt spaß gemacht! Gern wieder, zwei Mal in Folge zu gewinnen hab ich so nicht erhoffen wollen! Super, dass auch ein Gruppe von einem anderem Server dabei war! Wenn das nächste Race stattfindet sollten wir uns im vorhinein vlt etwas öffentlicher präsentieren. Gibt je genug Seiten die solche Unternehmungen Medientechnisch unterstützen (gamona, buffed, twitch, darthhater etc..) Greetz!
  19. the best guide i know around is this for BH: http://www.mmo-champion.com/threads/1117292-1-5-Updated-Arsenal-Bounty-Hunter-Are-YOU-Doing-It-Right The % alacrity you need depended on your personal lag / internet delay. With 60ms your need the 4% alacrity to come to a 1.5 gcd. If you have a higher average delay ypour should use the 7% alacrity spec. The reason behind is your personal decision making. The smoothest rotation does flow with the normal 1.5 second gcd. Because every cooldown can be broken down into it. e.g.: If your ride the 7% alac, have around 30ms custom lag, then every Tracer cast needs 1.395 cast + 0.03 = ~1.4. You gain specificly 0.1 seconds time. With 15s between each rail shot you use about 6 Tracer. This way you will still have half a second cooldown on your next rail. This way you may wait anyway or will use someething like rapid shots, because waiting means zero dps. TL:DR: Adjust your specific specc to the average lag you have ingame to get to a 1.5 s gcd. Your overall rotation will feels smoother with less situaitions of waiting fraction of second for specific abilities. If you want to go further and deeper I suggest my simulation BH: Still beta, but only because I lack testers http://mmo-mechanics.com/swtor/forums/thread-1176-post-24930.html#pid24930
  20. heat limit = 23 prio over heatlimit: RAIL_proc Fusion Missiles with Thermal Sensor Override Rapid Shots prio below heatlimit: Incendiary Missile, if no chance to proc proto particle accelerator (6 sec rule) Rail Thermal Detonator, if no chance to proc proto particle accelerator (6 sec rule) Full Auto only when proto particle accelerator is proc-able Power Shot TSO only and everytime with fusion missiles Vent Heat as back up when PPA wont proc and you would like to overheat to force proc skill-tree: http://swtor.askmrrobot.com/skills/mercenary#12-732-9eikdcck3 300 Surge, 264 crit, 300 accuracy, 896 Power, Aim Augments --> full buffed T5 = 2446 Aim come around at 1900~2100 dps
  21. The same has to be said for adv proto. the 15% crit for rocket punch is supperior to the pve 4pc!
  22. its quite terrifying to see this bw post from 30.11.2012 and still nothing had happen
  23. der spott detzt dich auf 130% des momanten Spielers mit der meisten aggro, bist du das selbst, dann erhöhst du eben deine eigene aggro um 30%. Dies ist enorm hilfreich am Anfang die Aggro nicht zu verlieren! Ohne diese hilfe kann dir eigentlich jeder Top DD nach ein paar Sekunden deine Aggro abnehmen. Grob musst du 1/3 der dps eines DDs machen damit du Aggro halten kannst. Das heißt das jeder DD ab 1800 dps einfach droht Aggro zu ziehen. Hier können ein zwei Spotts wahre wunder wirken =)
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