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Firaxus

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Everything posted by Firaxus

  1. http://i265.photobucket.com/albums/ii208/bobs_kp/Lvl50BracketPVP.jpg Last pvp match of the day went just like all the rest. Still stuck 2/3
  2. Firaxus

    PVP Hotness

    http://i265.photobucket.com/albums/ii208/bobs_kp/Lvl50BracketPVP.jpg A picture says a thousand words.. Been this way all day.
  3. Legit advice.. I've tried that a few times and it led to the second victory but still no dice. There are always gonna be haters who just wanna flex their e-skill and say I'm just crying about it. It's ok though. Everyone is L33t at PVP on the game forums..
  4. I'm not the kind for pissing and moaning about cancelling my sub but holy hell... I'm considering it as well.. Begeren colony is dead RP wise and the pvp is unbalanced trash.
  5. Hurrrr lrn2play lrn2play get skill get better... Yea thanks.. Huttball loss just now. Sentinel or equivalent keeps grabbing the ball and turning on no-clip and sprinting to the line. Guess if I learned to play I could fix that..
  6. Got might vote... Might make people play a different class.
  7. Begeren Colony lvl 50 PVP Eight hours of constant Queue for Warzones on the Republic side and finally I reached 2/3 for my daily.. Life must be easy for the Imperials. I see them all in Battlemaster gear with purple/blackcore crystals. How is it for everyone else?
  8. It does function differently when targeting shield generators. It's a pain now and has made several space missions impossible to accomplish unless you unequip the proton torpedos. Even the "Right-Click Drag" option mentioned will switch to the red PT lock-on when you hover over a shield generator.
  9. The mechanic was lost on me when I first tried it... I'm gonna give a thumbs up to a "practice court" or a tutorial. Would cut down on the absurdity and rage when new players just get destroyed and hand over the ball.
  10. 1v1 pug logic? I'm talking about a team of Sorcs.. I'm saying that healers shouldn't melt face. There is a tradeoff.. And you can't stun an entire team of sorcs especially if you are on the map with three control points. You never get the benefit of your entire team behind you.
  11. If the way to kill a sorcerer is to use your interrupts and interrupts only work on one sorcerer. Then having 2+ sorcerers increases the difficulty greatly. Sure, interrupt one or two of them but what about the other four?
  12. I play a sage.. I can't 1v1 a sorc but that's irrelevant.. The point I'd consider is that One sorc may be easy prey for a trooper yet five + Sorc all focusing targets can decimate the enemy team. They ID and drop the healer and DPS then the tank falls.
  13. Wow, exaggeration is cool.. Besides.. if its down to Sage and Sorc the balance is way off.
  14. Just hope someone here mentioned that items swap appearances when traded between factions. One of the coolest looking light armor Jedi outfits on the empire side, turns into a horrible solid white with gold trim and cape number when in the hands of a Republic side player. That blows hardcore and ensures many Imperials don't get Republic business. I worked with an Imperial on our server to get an order crafted based on appearance. We were both surprised by the appearance change.
  15. There will be more stuff on the CE vendor by the 20th right? I mean, one outfit of clothing (A Republic Uniform) and a customization for Corso Riggs and T3? I expected some more outfits or something.
  16. Bump for vitality and a Dev response... (not to mention the lack of a search function)
  17. I'm on Begeren Colony. Things are just starting out but things seem to be going pretty well. The only RP group I know of that went to Vrook were from WoW.
  18. We all know the blanket terms of strength, aim, endurance, cunning, etc. I am now able to craft a buff that increases Alacrity. This brings up questions about the fine details of the Combat system. I'm requesting that if possible, a Dev might give me the numbers of the combat system. What each stat and sub-stat is and the % values they give to the character. It would answer many questions such as, "Do armor values have diminishing returns when they are stacked so far?", "What about other stats? Is there a cut off point for them as well?". "Is it true that a Commando might benefit from Cunning as their heals are tech based?" Hope I get a map of the system so I can start crunching numbers and make the most of my characters and the crafting systems. Thanks!
  19. Welcome to the Begeren Colony! We at the colony come from a variety of different backgrounds and MMORPGs. We have our own forums that you are welcome to join us on here. The section is part of a much larger whole encompassing the RP-PVE/RP-PVP servers.
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