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Suryi

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Everything posted by Suryi

  1. Vanguard Stats: http://tinypic.com/r/iwrgpe/6 Full Rakata except pants, removed most of the original enhancements for power/surge or crit/surge ones. 2nd relic is Plasma Burst Device. Prototype Hyper-Battle Reflex stim + all buffs Tactics: 8/31/2 http://www.torhead.com/skill-calc#801hMhZMsrdRrfk0sZb.1 1325 dps http://tinypic.com/r/2cx9jt/6 Bear in mind that I don't really know the optimal rotation for Tactics, it's just what I got out of fiddling around with the spec Assault: 8/5/28 http://www.torhead.com/skill-calc#801hMhZMcZfIobzGhMc.1 1500 dps http://tinypic.com/r/28qxno5/6 Edit: Currently there's a bug regarding our Plasma Cell DoT which makes for a fair dps loss. It should tick once as soon as it is applied by our filler (Ion Pulse) or by our "auto-attack" but that doesn't happen, effectively doing 2/3 of it's intended damage. http://tinypic.com/r/1ep8ix/6 here's a screen with the dot ticking twice over its 6 sec duration w/o critting (took a while to get both ticks to not crit D: )
  2. Tests done on world bosses should be taken with a pinch of salt seeing that they are lower level and thus your abilities are not affected by miss chance/ dodge chance. Also Tatooine boss, afaik, puts a debuff on both himself and his target which reduce armor by 100%. That favors classes such as gunnery/arsenal or gunslinger/sniper by quite a bit seeing as their damage is mostly kinetic and/or energy And Nar Shadaa boss takes 100% more dmg when he drops below 50% so tests done on that boss should be discarded
  3. Rakata Implants are, contrary to some people's belief, best in slot for us since they add about 80 power and 110 surge (together, not each). Also feel free to fiddle around with your enhancements. Columni combat tech headpiece and gloves have a power & surge enhancement and Eliminator headpiece and gloves have cirt & surge, depending on what you need you can yank them out and put them in your current gear. You can even pull the enhancement out of other classes' gear, provided it's the right one. I'm curious to see what my stats will look in full rakata and I'm still torn up about Accuracy. I've seen more HiB dodges then I would like but strangely enough no misses even tho I'm not 100% acc, and increasing it to 105% to prevent dodges could gimp my other stats too much /shrug
  4. Without any real way to determine DPS any discussion is based purely on gut-feelings, so take everything posted here with a pinch of salt. Myself, I'm in a 10/10 NiM guild that is rolling with the following dps: vanguard, sentinel, sage, commando, gunslinger. Our tank prefers guarding the sentinel since he's been pulling the most, however recently I've started pulling off him as well when I go full nuke mode. I've yet to see our ranged dpsers pull aggro, but they need to do 30% more threat as opposed to 10% for us melee, so that doesn't really say anything about their dps... not that pulling aggro is any real way of determining dps but there you go. As far as Infernal Council goes I can't really say since I'm always on one of the 78k hp mob so I always finish first by about 15-20 seconds before the other dps come in, usually the gunslinger. Aside from these two there's no other way of "comparing" dps, at least as far as I know. As for gear/spec I run 8/8/25 and I currently only need Rakata Headpiece, Chest, Legs and Offhand. Could also use augmented belt and bracer but cba now with 1.2 around the corner. My stats, rounded up and unbuffed are: 1720 aim 420 bonus dmg 715 bonus tech dmg 98% accuracy 26% crit chance 74% surge My rotation is Hammer shot if I feel like I'm about to drop below 8 ammo > Incendiary round dot > HiB > Stockstrike > Ion Pulse I don't think Vanguards are quite there at the top of the DPS food chain but this is just my guts telling me so. I've watched streams of gunslingers dpsing in NiM and they seemed to do more dmg then I, tho I suppose we're supposed to make up for it with our mobility. If you're interested in numbers, highest I've crit with HiB was 4.7k (w/o sentinel dmg buff), 3k with ss and 2.5k with Ion Pulse. On a completely unrelated note I did crit fabricator for 11.5k last night, feelsgoodman. Anyway, there's no real way of determining who the best dps class is so atm if there's 1 dps spot open and the leader has to choose between a bunch of people, his choice is going to be made based around the player, not the class, at least for now, so enjoy it while it lasts till we get dmg meters in.
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