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Norkkan

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  1. I agree with a lot of what you are saying. I also really enjoyed 1-50 base game of early Swtor and feel like Bioware is just making this into a expensive singelplayer game with the newest expansions. I would like that Flashpoints became level based again ex Athiss lvl 21-25 and that rolls like tank and healer matters again. Not so much fun being lvl 25 tank when you got 3 lvl 65s in your group just smashing their way trough everything and at every boss you have healing nodes you can just touch so no one feels like a healer is required anymore. No to me Flashpoints were more fun in the old days. I would also like new Races (Nautolan!) more fun side games such as Pazzak and Swoop races, more fun PVE and PVP content and that they make gear throughout the entire playtrough matter again (Also random drops on planets and hard enemies would be cool) Some new leveling zones on existeing planets such as Korriban or Tython would be really fun and lets us go back to the planets we already like.
  2. I love this game but i have watched it deteriorate over 5 years. The Cartel Market was at first in my opinion a good idea and I understood that Bioware needed the cash from it. Now it's the only way to get the fun gear and armor that you should be able to get from world drops and boss fights. It's just no fun to explore a new planet when theres is no cool new gear you can get there. No rewards and no challenges makes the game dull. A list of what I think the game needs to hold my interest. Nerf companions. ( just no fun to play when companions can take care of all enemies themselves) New classes / new advanced classes for existing classes. (A trooper with a sniper or something like that) More endgame content. More loot in the game outside of the Cartel Market. More incentive to explore the planets and the leveling content. These are the changes I want in the game and I hope Bioware take these opinions to heart.
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