Are we going to see any rebalancing love for Mercenary Arsenal? Our damage is poop compared to what it was or what it is intended to be. Pretty much the only thing we had was damage, since our survivability and utility sucks. I understand it is difficult to balance PvE And PvP at the same time, but it really isn't fair to be pooped on in either case. I was glad to see the tracer missile changes to try to influence a more dynamic rotation, but the last updates have just diminished the only thing we had going in PvP. Most of the other damaging classes/specs do more effective damage AND have more utility. Either keep the damage the way it is and give us more utility, or just give us more damage and leave us as sentry turrets, but just gimping the snot out of our damage and expecting us to sit still and do mediocre damage while other people are shredding is just moronic.
You have a select few individuals in the community saying, "No we are fine." Then you have an overwhelming out-cry from your subscribers that things really need to be looked at and changed. I really doubt that every single person in the larger out-cry is a "bad", while the select few are just elite killing machines, so trying to argue that it is a case of skill, or the lack of, really isn't the problem, the class and its mechanics are. I'm not asking to be OP or FOTM, I'm just asking for my mechanics to work properly and reasonably. If you think the changes are reasonable, try playing and watching others. Watch their damage, think of their capability, think of their utilities and everything the class has to offer, then take a long look at Mercenary Arsenal and these previously stated things.
Any and all criticisms are welcome.
Sincerely,
One of your subscribers