dinrodion
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Everything posted by dinrodion
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Also, here is the classic clears. PS: You got some weird rules, LOL.
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I went on vacation. People get busy during the holidays. I forgot about this thread, sorry.. For your convenience, (but seeing as you already tried to format, I doubt this is helpful), here is the last update: this Cheers!
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This has got to be a joke. Just stop talking. Love, Squint.
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LOL. Taunting is off the GCD, there is no raisin not to do it on CD. "Guardian leap and single target taunt(targeting a specific player) can be especially detrimental to your overall dps." ... IF ONLY THERE WAS A WAY TO CREATE DISTANCE BETWEEN YOU AND YOUR TARGET SO AS TO LEAP BACK TO THEM AND UTILIZE UNREMITTING TO ITS FULL POTENTIAL. Its like a no-brainer win/win. ... But what do I know, clearly I know nothing about farming dps to disregard teamplay. The problem illustrated by Zeki isn't about the lack of tanks, but the amount of idiotic dps playing single-player pvp.
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As always make sure everything is correct, but especially this time as I have no clear recollection of editing this over the weekend....
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Everything should be already updated. The problem fixed itself by Friday. I placed the Boss Key on the bottom of the post since it was getting quite 'beefy' even with the spoiler tags.
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I thought I'd be nice to have historical clears linked somewhere in this thread. The second posting should now link to the previous (post forum-wipe/pre2.0) progression thread.
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I cant edit my original post, will post here for the time being so you can check for errors. This is the error message I keep receiving. 8 Man Operations: Dread Palace (8 Man Hard) 1/5 ■---- Infernal Harvest Dread Fortress (8 Man Hard) 4/5 ■■■■- Shattered Republic 4/5 ■■■■- The Guardians 3/5 ■■■-- The Imperial Guard 2/5 ■■--- Remnants of Hope [4]/5 ---■- Reign 1/5 ■---- Infernal Harvest Dread Palace (8 Man Normal) 5/5 ■■■■■ Remnants of Hope Dread Fortress (8 Man Normal) 4/5 ■■■■- Remnants of Hope ========================================================================================= 16 Man Operations: Dread Palace (16 Man Hard) Dread Fortress (16 Man Hard) 3/5 ■■■-- Reign Dread Palace (16 Man Normal) 4/5 ■■■■- Infernal Harvest Dread Fortress (16 Man Normal) 5/5 ■■■■■ Infernal Harvest 5/5 ■■■■■ Reign
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ill update today, just got really, really busy yesterday. :/
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make sure I got everything correct. I'm in the middle of moving and wont be settled in until tomorrow.
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You're going to have to provide screens for the 16m content (Achievements are fine). Fixed. My b. I generally update it on the weekends. Unless otherwise specified, updates are 1-week apart.
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Of course. Just as the previous thread tracked titles at the bottom for pre2.0 stuff (ie. Warstalker/Infernal/etc.), I will continue to do the same for Dread Slayer, etc.
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Good question. It was my intention to track -Dread Slayer- titles rather than the boss kill itself last patch, but I think for a long while CE was the only guild. We're a real modest bunch, but more than likely I just forgot to add it as a category because no one busted my balls about it. Thanks for bringing it up, I honestly forgot about tracking it. Just kinda lumped it with Dreadtooth and NP. -Dread Slayer- (or whatever, if it changes) WILL be tracked post2.0, for boosted content only.
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What happens to me, is that at the same time that I hardcast a TeleWave, I also get a proc (usually from a prior disturb/etc.). Naturally, I cancel the cast to use to proc, but the game doesn't register you as "Not Casting", so you stand around there for a few seconds in the casting animation unable to actually cast. After I would have normally finished casting the TeleWave, is when the game frees itself and I am able to cast again. Its not entirely rotation breaking, imo, since I only hardcast TeleWave on trash pulls, but you're right, it is quite annoying.
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hiring bookies?
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I believe its caused by FIB hit stacking incorrectly.
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this thread is poopdock.
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Finals. Additionally, I'm transferring out this semester. Please don't be alarmed if this isn't updated within another week or so.
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Both sides are equally as mad/bad. I hope this answers your question.
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updated. Screens for CE's S&V clear should be posted whenever Goss gets online. Here is the golden fury screen
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it doesnt work 100% on S&V bosses as far as I can tell. For example: I got aggro on HM titan6 last night, as was given the grenade. force barrier did nothing. Additionally, on the Syrak (sp?) fight (last encounter of S&V), the needles phase will protect only the sage, so that no one gains benefit from stacking behind them. As far as old operations go, I believe it works as specified. Example: on TFB last phase, Spit is correctly resisted, so is his melee-ish? attack swipe ability.
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should be updated, maybe a stray error in there or two.
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sage needs stealth :3
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also reserved. Race to the green boxes! Go ! Go !
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Historical Clears: HERE