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JakeAlmighty

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  1. Truth. This is why there is such fierce competition over certain Campaign and DG tokens and the rest literally no one wants. Its like when you're min/maxing your Black Hole gear - your entire setup is built out of a whole lot of Boots. (Boots for Mara's at least) @OP: the gear that is dropping pre 50 is irrelevant don't even bother picking it up. Get 50 get your free gear and then grind to min/maxed DG.
  2. The vast majority won't because there will be a grand total of 3 people on each server who care enough to ever do it in the first place. Same as it is now. Either the reward is enough that people are interested and they abuse it, or the reward isn't worth abusing for and nobody cares. Proven time and time again. (Time and time again even just in THIS game with the back and forth nerfs to Ilum PVP rewards)
  3. I was going to say: He's misread it the whole time and is aiming for 110% melee accuracy. (which is madness) Swap that stuff out - you should have WAY higher damage if you're wearing 63lvl stuff.
  4. At endgame your stat priority is going to be the following: Strength Accuracy to 110% (100% displayed for melee strike, 110 for special skills) Crit to 30% Surge to 75% Power to infinity As your gear improves through the tier levels you will begin itemizing more and more towards stacking power - once your crit is where it needs to be power will begin benefiting you more than strength as you no longer need the extra crit from your mainstat. (meaning eventually Power augments wil benefit you the most, NOT mainstat augments) (1 strength = .2 dmg and .008 crit chance, 1 power = .23 dmg) Endurance is incidental and your hp will rise as you gear up - NEVER choose endurance over any of these dps stats. You can use this as a guideline as you level - you won't achieve the same numbers but you can use it to attempt to balance your stats. Also this is for Annihilation spec, the others are a bit different. Hope this helps!
  5. DPS maximise their DPS. End of story. You stack main stat until a certain point and then you stack power. (with accuracy at 110%, crit at 30% and surge at 75%) I main Marauder. Endurance is negligible because in the critical points of the real ops its your dps that matters and there is no room for error. If you're soaking DD on EC tanks and you pull aggro afterwards you could have 50k hp you're still getting one shot. There's 0 benefit to extra hp in a lot of those situations. Furthermore you NEED the max dps to beat the tighter enrage timers. There's a reason there are gear checks before these runs start. The environmental damage you are forced to take is easily handled by healers. The environmental damage you are NOT forced to take as dps is your job to dodge. (Don't stand in the fire...etc) Result is a lot of gear needs a lot of min/maxing to be efficient. (for Marauder anyways) Campaign Weaponmaster's Leggings is just about the most useless piece of gear you will ever find. (its literally useless as you will replace all 3 mods that are in it, DO NOT BUY) Edit: Oh and Mara's have a dmg reduction cast, the saber ward you mentioned (which is the worst of the bunch) and an aggro dump that also gives you speed and dmg reduction. And the SUPERMAN MODE where you pop undying rage (-99% dmg for a few seconds but costs 50% life,) + medpac combo for when you get low. Pretty damn survivable.
  6. I'd rather they eliminate the rest of the game before they got rid of space missions as is. Subscription based Rogue Squadron here I come.
  7. Black Hole gear is ALREADY not the top end gear so I'm slightly confused. There will definitely be stronger gear coming out, and stronger content to go with it. Such is MMO progression.
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