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R-Niner

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  1. the tool tips do not scale properly using the UI. You gotta press ctrl - u twice to reload the UI. After this the tool tip UIs match the global UI settings properly. The only major issue with scaling is the map sizing. The map size appears to be hard coded for standard UI scaling. If you increase your screen scale the map and secondary UI elements will become too large to fit on the screen. So for people trying to play on a TV it is possible to get everything looking ok but then the map and some secondary UI panels no longer fit on the screen and are two large. Looks like this problem has existed since the scaling UI came out. So not sure they will ever fix it.
  2. Well two of the people in my group knew it and had done it before. We did know the mechanics and had pretty good strategies. We did have two people that were first timers but had pretty good instructions and yes the bot did take a few deaths to get execution correct. But other times I've done it the bot was the toughest fight but I don't know anyone that would call this easy and I would consider it harder than doing operations that give far better rewards. Honestly I have no motivation to do it at all other than to help others and given the difficulty it just isn't fun or interesting. I don't ever queue for it and the few times I've been queued into it when grouping with someone else setting up GF I just drop from the group. For the reward you get from it it just doesn't match the difficulty.
  3. I'm just curious what people think. Seems to me that HM LI is too hard or buggy. A full group of Columi-BH geared players can't seem to get through it. After dying countless times. Every other HM FP is a breeze you can do in your sleep but this FP is way harder. I've done HM ops and find them far easier than the FP. I've managed to complete it with a group that's all BH/Campaign geared and even then it is tough and takes a fair amount of dying. So what do other people think is this FP too hard? Is it too buggy? The robot was hard but we finished that and then the boss that jumps on the pipe was enraging at about 30% health and became too much to heal through.
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