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CommanderSotelo

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Everything posted by CommanderSotelo

  1. I'm an arsenal merc main who has been playing since launch, but never gone further than SM ops aside from a couple HM's back in 3.0. Haven't been playing much since KOTET but came back due to COVID, now I'm gearing up and looking to potentially get into some HM content but don't want to transfer to Star Forge. I lead my own guild so I can't actually join an ingame guild but am willing to join discords etc. My main is arsenal and currently about 3 vers + 3 crit augs away from fully augged and nearly full min/max, latest parse was 19.7k. I have several alts at 306 with my other primary toon being a sorc heals that I'm also working on getting to an accetable HM gear level. I don't play pub side and don't really intend to, but I'm on Imp side almost every day and currently have a very flexible schedule (US west coast but with a crackhead sleep schedule, I'm most active late at night/early morning). In game name is Ghez if you catch me there, otherwise PM me here or on discord: Galactic Dolan#0017
  2. About us The <Hoth Beach Club> is a group of friends who have been playing SWTOR since launch. We formed in 2013 and were one of the largest social guilds on our server for a couple years before activity died after KOTFE. Now, with the launch of Onslaught reinvigorating our love for this game, we're looking to rebuild! Our goal is to create a fun and loose social environment with a wide variety of events and activities (primarily conquest and raids) being available to members. Resources As an old guild, we have a fair amount of resources built up including: A flagship, currently with one room unlocked; A guild bank with 3 vaults which will be expanded as needed; A fully unlocked and decorated Tatooine HQ with all utility decorations (all storage, GTN, mail, vendors, salvage Jawas, item mod station, and appearance designer); and 2 active perks, Commander I and Efficient Missions I. We also have experienced leaders who can aid new/returning players in just about every aspect of the game. Goals With Onslaught we're looking to build up enough members to eventually run raids and frequent conquests to progress our guild. We've currently completed two conquests with only a few people, but are looking for members who are actively interested in running conquest so we can target higher invasion targets. However, Conquest is by no means a requirement to join, as there are none beyond being active. Our primary goal for Conquest is going to be earning encryptions so we can expand our guild ship and acquire more perks for our members. We also plan on running Operations once we have enough members willing to do so to help members progress in gear levels. Contact Us All are welcome to join our discord: https://discord.gg/ugd8jvP There, you can ask myself or officers for an invite in game. You can also contact Ghez or Holgarel in game to get an invite. You can also message me here on reddit if you have any questions. Join today!
  3. /signed Since heroics got way easier and commendations were removed, there's no reason to do dailies. Heroics make more money. Having dailies give a substantial amount of cxp means they're finally relevant again, and we have something to do other than sitting in queues.
  4. Hello everyone, I am the GM and creator of <Hoth Beach Club>, a social-casual guild looking for new members of the Imperial Faction. We have full bonuses, 2 bank vaults, a website, ventrilo, and experienced players that can help new members trying to find their way in the game. Our main rules are: Do NOT bully (but know how to take a joke), Do NOT steal from the guild bank, and have fun! We do a little bit of everything, aside from PVP because we suck, but we occasionally run flashpoints, heroics, world bosses, raids, and have dance parties on Hoth. If you want to join up or learn more, here is a list of characters you can contact in game, or reply to this thread. My characters: Ghez <--- Best choice Faliin Jaíng Red'mamba Va'alkyrie Others: Forzo <--- Other best choice Aedre Rectorjay Dadofsith
  5. I'm 55, and most of our other members aren't. Other 55's aren't on too much, and they dont PvP much any way
  6. As much as I want to leave the Harbinger and come back, I've had my main since launch and dont want to just forget about him. I also lead a guild of over 360 people so I cant quit on them.
  7. Title says it all. Every team I get is a bunch of solo queuers (including my self most of the time) and few healers, while every Pub team I'm against is premades. Imps dont need to group queue: we just need to learn to play the *********** game. Call incs, play the objective, and don't deathmatch for Christ's sake. Healers, could you ploxploxplox queue more? It would be appreciated by all of us. And pubs, could you not deathmatch chase me across the entire ********ned map? Thanks. All I gotta say.
  8. Wow. I've been playing this game over a year and a half now. Lots of good memories..... of how DPS merc used to be. There are just some things I'd like to address on the state of this class... 1. I understand that our play style (Arsenal at least) is more of a turret style: stay at range and kill people. But why, when they get close to us, do we now have no hope of escaping? Rocket Punch knockback was completely removed and replaced with a root instead. That's just retarded. They can instantly break the root and continue pursuing us. If it were knockback and slow or root, combined with Hydraulic Override, we can easily get a couple seconds to escape before they come at us again. 2. This isn't just a merc problem. Why have ALL classes' basic stuns been nerfed to 10 meters? We dont have any other ranged stuns except the mez. If a merc is within 10m of someone, its already too late. 3. Survivability. This has a bit to do with 1, but why is it that every time someone jumps me, I die in a few seconds? We wear "heavy" armor but it may as well be light armor. And what is it with movement speed? It doesnt seem like we have a lower movement speed than everyone else, but if someone attacks me and runs away immediately after I hit them they can run away without using high mobility abilities before I get in range to use close range CC, if electro net is on cooldown that is. 4. Armor. Ok this has nothing to do with stats but our new armor is ridiculously ugly. Just sayin'. Some of you may think I'm just complaining to complain... but I haven't cancelled my subscription on this game once and I dont plan on doing so any time soon. I've had my Ars Merc since launch (albeit he's gone inactive several times) and I wont ever delete it. I just want the class and overall balance fixed so I can enjoy a PvP match every once in a while. Since Imps on the harbinger ALWAYS loose, I never have a chance of getting enough comms for pvp armor any way. So pleeeeeeeeease BW.... please fix us? At least put Rocket Punch knockback on again.
  9. So I just recently started grinding PvP comms on my level 40 sniper to get enough to finish my 40 PvP set and get one for Lokin. The cost for the entire thing? 5585 Warzone Commendations. I know, right? Insanity. So I thought of an idea: There should be either a new stim or a legacy buff that increases the amount of WZ commendations you earn. Seeing as the maximum I've ever gotten was ~160-180 comms (18 Medals), it seems like even if you're doing good a lot and winning most games, grinding comms can take a while. Especially for 50's, grinding is (literally) never ending. Lot's of people agreed that were on my team. What ya'll think? TL;DR: Adding a stim or legacy buff that increases WZ comms earned.
  10. Please, if you view this forum, PLEASE give it a 5-star rating
  11. I was about to start a thread about this, but you've practically spoken all the words on my mind. My Arsenal Merc was the first character I ever rolled in this game, and I loved it. It took me a while to get the hang of the game, and by the time I had Tracer Missile it had already been debuffed, nerfed, whichever you wanna call it. Then, as I got a hold of how to REALLY play the class, I sped onwards through to level 47 until I completed class quests. Before I hit 50, I topped every PvP match I played, win or not. Then I actually made it into 50 and boy was I in for a sudden realization just how bad they were managing our class. And now, with the nerf on electro dart and rocket punch, I'm over the edge of frustration, hell, frustrating isn't enough of a word to describe how pissed I get when I get pulled into a 1v1 by some war hero (now elite) pub. Add that they nerfed the PvP adrenals, too, I just cant stand PvP anymore. BioWare has made me hate the class I loved so much when I first rolled. I still haven't unsubbed yet, and I doubt I will, but I prefer the excitement of objective PvP over daily grinding and FP/OPs. Add the new CC system with stun locks, and well, you've got one mad mowhawked merc. Get a (insert your favorite swear here) clue, BioWare. I don't know how much longer you can actually drag this on.
  12. ****, BioWare, you're pissing me off more every day. Nerf my very first character EVERY gosh darn patch (Arsenal Merc), take out some great looking gear and replace it with generic stuff you can find ANYWHERE else (Hydra Gear set with a look similar to Boba fett's gear), merge servers so I get more lag from too many people in one space and have a hard time getting good names, and now this! I had better get a refund from ALL the BM gear I've bought
  13. So I just got my computer restored and am currently re-downloading SWTOR, and an idea came to me just now: What about having an online armory/vault where we can view our characters' stats, armor, weapons, and appearance from this website, and also view other in-game items without having to log into the game? Has this idea already been suggested? I think it would be pretty cool, IMO.
  14. Hello all With my commendations quickly stacking to the limit and level 40 comming up soon, I've decided to start purchasing my level 40 PvP gear. So, I would like to know if any of you experienced Mercs know what PvP gear would be best for an Arsenal merc? Thanks in advanced for any helpful replies
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