Jump to content

antochx

Members
  • Posts

    14
  • Joined

Reputation

10 Good
  1. There is also a bug with which we can have twice thudering blast / turbulence, (look here) The trick to having double chain lightning look here
  2. there is a small gap in specialization madness / balance balance : rippling force is not increase by drin thoughts, mental scarring, psychokinetic torrent, suppression force madness : linghting burns is increase by force horrors, creeping death, fluminating current, Deathmark there is a gap about 100 dps between balance and madness
  3. I can understand that get 1 2 3 proc more is normal but here we talking about twice more proc so we cannot exclude this is a bug you said the Chain Lightning "double proc" was randomly before you know how it works it's the same here for the Forked Darkness' s proc rate
  4. I can understand that get 1 2 3 proc more is normal but twice more proc wasn't
  5. the human have not been created by BW but sage was created by BW This bug exist for 3 years and they never have done nothing to prevent this bug, despite are massive use while simple solution exist like having a immune against pushback, or have a cooldowns of 15s on the TKW and finally if they really wanted that not using this bug they would simply remove the post in where is said how to have bug thing that has not been done
  6. there is no official message to say that this is a bug, so it's not a bug you refuse to use the dual proc chain lightning but you recommeded to use bug Bracers and you get 50% (instead of 25%) proc on Thundering Blast without using bug on your best parse
  7. you are wrong the bug is from 2.0 (06.01.2013) since the time I am not sure we can speak of bug, but a trick to make a bit more like clipping blade dance, 3 skil during precision windows, respecialization while in cover with gunsilnger as you can see it's just 2% more, while a sentinel is 11% more
  8. can also be used hardcast chain lightning on burst phase can be anticipated it is better to train with mwissie rotation because the majority of bosses got add
  9. for you a glitch is something does not work correctly if a cast is clipped you don't have to make all damage, it is not the case with clipping blade dance if a skill make boost to other skill AFTER using it, it is not just supposed to boost skill before ! you know just a sentinel that says this is a glitch so they are both glitch as I said in my first post is not really able to judge whether si a glitch or not especially since this in 3.0 there were lots of patch to fix it and there are always here Sorry for that
  10. juste make mwissie's rotation : TKWave (hardcast) > turbulence > TKWave (procced) and get pushback during your turbulence So you're okay there a problem that disadvantages sage
  11. that's right your exemple shows perfectly the problem TT/FL and RF/LB have a common point, they don't have StandardHealthPercentMin/StandardHealthPercentMax which means that the tick is not random if i take the average tick of TT/FL : 1284/1282=1.001 it can be concluded they have the same stuff now the average tick of RF/LB : 729/601=1.212 it can be concluded there is a differences of 21% that huge !!
  12. that's exactly what I'm talking it's like clipping blade dance, 3 skil during precision windows, respecialization while in cover with gunsilnger it's just a trick to do more and it is since the 3.0 I repeat this is not a glitch it's very simple get TKW under cooldowns get pushback during your turbulence it's funny to see that is the best dps who said that there is not only 2 passive there is also : Psychokinetic Torrent, Mental Scarring, Drain Thoughts the result is still a significant loss of dps for the sage
  13. you can call it whatever you want (glitch, bug ...) but it is not . this is how TK work how do you know it's a glitch, are you one of the dev and you know exactly how TK work ?? you talk about rightfulness but take a look at the parse you link before talking about it, it just has an amazing proc rate (10 proc of turndering blast, using a glitch maybe ) and I don't even mention the crit rate (50%) I would also like to talk about another bug / glitche on balance / madness with sorcerer the lightning burns are boosted and consumes deathmarck but with sage the rippling force are not bossted and consumes no force suppression the result is a significant loss of dps for the sage Now, which of the 2 class are glitch / bug ?? sage or sorcerer impossible to say because I'm not a dev
×
×
  • Create New...