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Darksaberexile

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Everything posted by Darksaberexile

  1. Ok I posted. Sorry, bad time for me xD had a test this week and worked a lot lately, so I hadn't checked the forums at all for a while. Note: I plan to accelerate events for my group once a few more things happen, partly to keep things interesting, and partly because I don't foresee myself having a lot of free time as the semester wears on.
  2. Sorry I haven't posted anything lately, classes started last week, and I've been incredibly busy since then. Not sure how much I'll be able to post now. (Also, just kind of waiting for things to happen at the moment, since the direction Alderick is walking is forced by the terrain still, as far as I know, given where he landed. Have a possible plan to make stuff happen once we run into Jarron or something, but not much to do til then.
  3. Posted an update for Alderick, I won't be able to post again til very late Thursday or early Friday (sleep now, then work, followed immediately by class...) If possible, let's not have an "All hell break's loose" type of post for my group today xD Though it doesn't seem like my group is close to anything like that, I do intend for us to be leaving the remains of the military outpost. Might result in us running into another group soon, depending on if one is also headed towards us or not. Is Jaron's group closest to us now? (Just trying to get a better bearing on what groups are where in relation to my group. Hopefully not anywhere near Jahuro at the moment...no offense Silenceo)
  4. Well, Alderick and Elsia both have a Mandalorian comlink thanks to the two that wandered into our outpost But don't worry, wasn't planning to try to contact the ship yet. Alderick will simply assume he needs better com equipment, or at least something to boost the signal of the comlink, before he tries to contact the ship in orbit. (Remember, he is a soldier, he'll probably assume that Sith hunting them would order comms jammed)
  5. Decided not to have Alderick kill his prisoner, that guy was way too pitiful. And I think sending him off into the forest unarmed is probably a death sentence for him anyways. Now...how to go about contacting a ship in orbit
  6. Moved things forward a little more for my group, our Mandalorian is now awake. Will let someone else handle narrating the interrogation Alderick intends to get the information he wants, he doesn't enjoy being on Dxun, and since he considers the information vital to protecting his companion Elsia as well, he'll be fairly...insistent on getting answers. And the Mandalorian prisoner won't enjoy his fate at all if he decides not to help. (That thing Alderick mentioned about a dishonorable death wasn't really an idle threat)
  7. Will need someone to narrate Alderick interrogating the Mandalorian prisoner soon, so that once karadron reveals what's in the box Elsia opened (guessing nothing exciting, but oh well ) we can finally move on from our starting area.
  8. I would still think they'd need to be careful shooting him while he was jetpacking, a fall while unconscious could prove just as fatal as simply shooting him.
  9. If Taz simply uses his jetpack to flee, those hunting him can't necessarily shoot at him. If they hit him right, it would kill him, which would end very poorly from them when it came time to report to their boss it sounds like. As for combat, I think he could win there as well, but would be more likely to suffer an injury, simply because the five attackers will all be attempting to incapacitate him, and they are presumably trained well enough to give Taz a fight if he attacks them in close range.
  10. Posted a response to my group's fight with the Mandalorians. Since I won't be around most of Saturday to be able to post, karadron can post for me to keep our group moving along.
  11. Before I get around to posting a narration for Elsia and Alderick vs Mandalorian officer: Using Alderick's precognition, they'll be able to respond before the Mandalorian has actually attacked. Elsia is hidden, so she won't be at risk for any injuries in the fight, I would think. Alderick will have the advantage of getting the first shot or two, and can use his minor Force abilities to react to what the Mandalorian is about to do. I don't think Alderick or Elsia will be injured in the fight, simply because the situation favors them significantly over the Mandalorian officer. Even with his combat experience, it would be very difficult for him to overcome both a surprise attack by Elsia, and Alderick's attacks as well. Any objections?
  12. Ok, I'll work on a narration for the fight. And we get loot after the fight, awesome
  13. Well, it seems a little silly to simply state outright "I'm an Imperial!" to someone that may decide that's grounds to shoot me And if no imminent danger, then I think a combination approach should work. No reason not to talk first, when my group needs more information/etc. And Alderick's precognition is good enough to warn him if the conversation is about to turn violent. (And no reason for Elsia not to remain hidden to ambush him should he decide he doesn't like Alderick ) Any issues with taking that approach? If not I'll post it, then let one of the narrators decide how it plays out.
  14. Can I get a little more info on the Mandalorians my group has to deal with? I think I have a solution worked out, just want to make sure I understand the situation a bit more first. Is it just the Mandalorian officer, or are there additional Mandalorians with him? What kind of affiliation do the Mandalorians have? Can I safely assume Alderick hasn't sensed any imminent danger, since it wasn't mentioned in the narration? (very important to know)
  15. Going to wait to be sure we're done with narrator updates before I post anything, but I will say this has escalated quite quickly.
  16. The Republic and Sith academies offer convenient courses entitled "Probably dead languages that could still come in useful".
  17. I kind of figured the narrators would decide if he successfully moved towards another group or not. Without maps it's kind of hard to tell when we're moving towards other groups, so it's easiest if the narrators determine outcomes of movement. (And it keeps us from repeating what happened to Aquilon that way) Best we can do is pick a direction to move, and hope we pick the right one (to be determined by narration, I would guess?)
  18. The best you could probably do is pick a direction to move in, and hope that it will lead to another group later on. I don't think the groups are close enough to find each other the first day.
  19. Ok I'll start working on the next post and get it pmed to you for approval
  20. How much exploring of the outpost are we allowed to do? (don't want to do something to make the narrator upset with my group ) Also asking since my next post will deal with exploring the outpost, so trying to get some kind of idea how to write it.
  21. Headed off to work now, so won't be able to reply for a few hours. (And don't worry Karadron, my character this time doesn't have loyalty issues like Astinic did, so shouldn't be wandering off randomly without warning )
  22. As far as the outpost is concerned, I would say that if there is anything useful left, a trained agent and soldier could probably find it. Especially given the circumstances, some things might remain that people scavenging the base for supplies may not find useful, but that could be useful to people trapped with limited equipment and other resources. Note: If we do find anything in the outpost, I expect it would be limited to something like a few additional ammo clips, or something along those lines. Not anything that would give us a huge advantage, but still better than nothing.
  23. ", a recently destroyed outpost of some sort" Guess it's not so recently destroyed if it's from the Mandalorian Wars.
  24. Can I get some more info on the outpost Alderick is at? I'm going to assume it was military, but some additional info on its general condition/etc would be useful. Once introductions are done for my group I intend to have Alderick search it for supplies/weapons/information.
  25. I'd also like to know more about the outpost, since my character is there as well.
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