Hello everyone....as you can tell this post is about the epicness of raids and games have somewhat lost it. I think this is partly down to story...and down to the difficulty. The first point story is actually really important i hate to compare this to wow but i have too., for all you who played Vanilla-Wotlk (not so much cata) remember the first time you faced bosses such as Oynixia, Ilidan, Kelthuzad,Kiljaden, Raggy, Yogg and Arthas. They were so epic because in some cases you needed 40 people and all needed attunment, and they were for the most part MAJOR lore Characters. Remember storming ulduar for the first time EPIC...Seeing Arthas upon his throne whilst you prepared for Ultimately your 300th wipe on HM. They all had the epic story building up, you knew them they had back stories and when you met them and thought "This is what i was questing for in outland/Northrend for" but what do we get? SOA...lol who is this guy? Kagarra umm who? I know that Wow had the Warcraft Franchise before but couldn't bioware of added some Lore behind the bosses?
My second Point is Difficulty..we recently started HM Ops and im staggered by how simple they are....we one shot every EV boss in the night...THAT SHOULDN'T happen....Hard Modes are suppost to be HARD...not faceroll. I Feel as if all you did bioware was smack on hard enrages on the bosses and forgot mechanics. The Bug's also ruin experience and need to be fixed...i shouldn't have to worry if Gharj will suddenly respawn and murder us all.
Anyone else Agree?
Thanks