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Zallan

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  1. I'm just thankful for a free 30 days -- yeah it may not affect everyone, but I think this is better than nothing. Those who weren't subscribed still got a free week mind you.
  2. I agree with you on pretty much all accounts. It's really hard to not only recruit, but keep current members raiding when raiding.. well doesn't feel like raiding.
  3. Enrage timers place a greater importance on executing boss mechanics (as opposed to getting away with sloppy maneuvering) - I think that's a perfectly reasonable system for increasing difficulty. What really needs to be removed are the countless amount of Ops bugs ranging from loot all the way to core mechanics.
  4. All the aforementioned bugs plagued our HM encounter last night. Also, just for fun, Annihilator dropped nothing but Exotech gear without any Rakata. Did I forget to mention that looting on masterlooter was still bugged in the same way too?
  5. In-game gambling with credits through casino styled mini-games would be a great way to spend time after completing dalies/raiding.
  6. We just ran the 8 man hard mode version. At first we thought it was bugged because at some point the consoles were unusable and also encountered 4x of those hard *** mobs at a time. Here is how this was solved: 1st puzzle must be first solved by NORTH 2nd and 3rd puzzle must be solved first by SOUTH 4th puzzle must be first solved by NORTH Pen and paper were required to do it in few enough turns as to not get wrecked by 4x bug mobs. To accomplish this, map out the # of turns it takes each side to solve each layer of the puzzle, then have the side that is NOT solving first turn just enough times to where the next turn would solve it, then wait for other side to complete. Rinse, repeat.
  7. Zallan

    Meanwhile on Illum

    Meanwhile on Illum.. http://forums.aof-swtor.com/viewtopic.php?f=1&t=27
  8. Having obtained a few Gladiator titles during WoW's earlier years I must say that the combat system in this game is highly frustrating. I often waste invaluable time attempting to Maul someone but instead being greeted by the inherent "ability lag" that has been integrated within the combat system. The several points outline by the OP do indeed hold significant value and must be addressed. Until several changes are rolled out, competition in this game is nonexistent. Oh yeah, add combat logs already. Other than that, still enjoying the game.
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