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Vyshen

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  • Location
    Minnesota
  • Interests
    Motorcycles, Books, Movies, Gaming
  • Occupation
    Restaurant Manager
  1. The OPs issue is that he bought a full set of armor, sold a few peices on the GTN and now cant use the Collection UI to send it to all his toons. Do you not understand the meaning of Collection? Collection means you have aquired all the pieces of a certain group of items, and once you have collected all those items you have the "Collection" This addition to the game was 2 fold: 1 to add a collectability aspect to certain items and groups of items in the game..ie time sink with a reward at the end for perserverance. 2 to add an aspect of sharability across your legacy of some of your more favorite items and item sets. This was not meant to be a replacate any piece of gear you want button. Your complaining because the upgrade you have available to you isnt as much of an easy button as you wish it was and its pretty sad
  2. Gree, Black Hole, and Section X Dailys areas all have dropped random blue and even purple level 22 mods for me... in abundance. I would guess this is one of the reasons why the market it pretty flush. Vyshen
  3. There are a lot of great titles that are used to indicate the style of player you want to be percieved as, but most of these titles are recieved as a direct result of either PVE or PVP combat in one form or another. I would like to suggest that a few fun titles be introduced into the game to represent some of the other content you have introduced that is trackable but has little to do with combat. Some examples of achievments that are title worthy would be: Discovering every creature type on every planet of your faction. Opening every map fully in your own faction areas. Opening every map fully in both faction areas. 100, 200, 300 etc missions completed. Owning every style of speeder available. Reaching a certain amount of credits on a character. Crafting a number of high end items of your crafting proffesion. These are a few examples of (mostly) non combat achievments that could use a title representing the style of gameplay that takes time and commitment to achieve. Of course i have a few ideas about what I think would fit title wise, but I dont want this thread to be about what the title should be, just that I think it would be a fun addition to an already great game. If you have some more ideas about achievments that are outside of the combat arena that would be fitting, please feel free to add them. Cheers! Vyshen
  4. Oh, they also require Champion Reputation, not sure how fast you can get rep. Time will tell.
  5. You will be able to buy ONE Gree weapon if you do the daily every day and kill the WB 10 times. Not easily accomplished so these weapons will be a mark of commitment (insanity).
  6. Interesting if it will be re-occuring as you described. Once a year though? Quarterly? One of the items(Floating Gree ship Pet) you can buy requires Legandary rep with Gree, so it HAS to come back, just how often I wonder.
  7. OP is right on the money! Been playing since release and I am happy to support this game with my subscription and my pocketbook.
  8. Wonderful assesment of the games strengths and challenges. Devs would do well to take a close look at this post. The largest game breaker for me atm is still the "ability lag" bug, which is tied to combat animations as far as I can tell. Im sure they will get a handle on this soon. Loved the post OP V
  9. I must reply to this post so it stays as close to the top as possible. This is the "A number One" issue that needs to be addressed in this game. /signed V
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