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Gstring

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Posts posted by Gstring

  1. Face the fact Bioware, your physics engine in this game cannot handle plateform jumping. Remove datacrons or remove the stat bonus from them. They're a forced thing and not a fun thing at all. Give everyone the stat gain from them and just make them give lore only.

     

    Where did you get the idea that hunting datacrons is not fun?

     

    For me it was one of the better things added and I really enjoyed getting them all.

     

    If it was up to me I would have more stuff like this implemented and make it even harder and time consuming!

    Sweet!

    I've been in a Warzone queue for about 2 hours on my server -if and yeah I mean IF it pops I'll see if I get disconnected

     

    WOW, Ouch!

     

    Is that normal times on some servers then?

     

    On mine the longest wait time is probably 5 mins max!

    Sweet!

    Well that is highly doubtful as more than ten people are commenting about the same thing in our fleet chat. Ah well whatever, I just hope it doesn't come back :)

    Sweet!

    Nah, just that guy's dodgy internet or something.

     

    Nope, sorry it is not.

     

    Quite a few people on Tomb of Freedom Nadd experiencing the same thing and have logged off as we cant enter.

  2. Some people want permanent death, true item decay (when it breaks, it's GONE), massively long corpse runs, player looting, no mounts, walk slowly everywhere, spawns that must be camped for days, bosses that take killing it in 8 hour shifts, hitting max level in 7+ months... getting "geared" in another 5-7 months, having to have your friends log into your character while you sleep just to keep a PvP rank, MASSIVE mob killing just to level up... with each mob taking an act of god to drop, etc..

     

    Others don't.

     

    The "others" outnumber the "some people", and have been showing this with their wallets since 2007. It doesn't look like it's going to change, either.

     

    MMOs have been trying to strike a balance that satisfies as many people as possible, but none have succeeded. They either have a massive population with easy content, a small population with easy content, or a small population with challenging content.

     

    When content is hard, people don't experience it. MMO devs can put in "Heroic Super Nightmare Hard" modes until they are blue in the face, but if they are actually hard, only a very small percentage of the gaming population experiences/completes them. Massive money wasted for something the average player will never do, nor is interested in. When a company spends a few million designing an expansion and includes content that less than 7% experience, that's pretty much a failure. Bioware tried to avoid that, but I think they erred a tad too much on the side of caution.

     

    Any subscription based MMO is going to have to strike that balance. Those that have no monthly fee, though... well, all they need to do is generate excitement to get a box sale and then work on attaining just enough people to purchase expansions while making money. If the game is decent on top of that and offers stuff for all challenge levels of play, I think they'll have an easier time at it than sub based games like SWTOR that has to worry more about the month-to-month.

     

    Even though I personally am in the "some" section I totally agree with what you said, Its the only way forward which for me is a shame. I have played MMOs for like 15+ years, so I guess I am still stuck with the old school mentality.

     

    Still I am enjoying TOR, it is a nice change but it wont be for me the killer MMO that I waited 5 years for. The space part of the game was my biggest disappointment.

  3. Than you will get disappointed because swtor is going with huge steps more and more in the direction to give everyone everything wih as few effort as possible.

     

    Take a look at the upcoming augmention changes for example. At the moment its kind of an effort to get good looking armor with the augmention slot but soon everyone just has to pay 50k credits (nothing) to add one to any armor piece.

    So you want something which is kind of hard to get or you have to work for it? no problem wait a few weeks and get it for free...:rolleyes:

     

    I agree with you somewhat that certain evolutionary MMO changes are good and lots are bad but the actual way they are designing games now days is for maximum money gain, who can blame them?

     

    I do not like it but it is the way things have and are heading for the time being until a company comes out with some balls and does things differently again. I think they may be pleasantly surprised.

     

    I am looking at The Secret World that is due out soon, it looks very different.

     

    Most things in MMOs nowadays are designed to stretch content. Dailies? Who's awful idea was that! We are constantly herded like sheep in the same direction and at roughly the same time frame. Everyone looks the same, is going for the same cookie cutter specs, same gear, same pets, nothing seems rare any more, lockouts and saves limiting you to how fast you can progress......

  4. Sadly you seem to have joined the MMO genre when it has been completely ruined to what you comment on above.

     

    Everyone is in a rush, very reward orientated, want everything everyone else can get in game and the MMO genre has become what you see today. More like an arcade game.

     

    I am hoping this trend will die out and we can go back to old school proper MMO gaming which I am sure you would love.

  5. and the only way to make money from me, is to make the game enjoyable

     

    So far they have done that very well, best MMO I have played yet, ( and I have played most of them )

     

    Personally I wouldn't class this game as a proper MMO.

     

    It has a lot of missing elements for me but it is still a nice change and game!

     

    I have also played most MMOs for the last 15 years+

  6. This is not a perfect game but I appreciate the hours, days, months, years everyone has spent on producing it for my pleasure.

     

    I have no expectations of games anymore- if they bring me joy I keep playing and paying.

     

    Have a wonderful day to creators and fans alike.

     

    You are delusional if you think they make this game for you to enjoy as a priority.

     

    They do it for the money!

  7. And that is a horrible way to implement account security. There has been a seemingly endless stream of requests for Blizzard to either remove that function or give players the ability to turn it off because it lowered the security value of the entire system.

     

    Hmm really?

     

    My account has been fine since I used it and every time I have logged on a different PC it kicks in.

  8. However, people are hacking through keyloggers, and email spoofing. WoW was rampant with it and victims put security keys on their accounts and no longer had issues.

     

    So far, I've seen little evidence of problems with this game, which is a good thing.

     

    WoW security app doesn't ask for it every6 single occasion, it only springs into action if your account is trying to log on from somewhere other than your home!

  9. I don't understand why people volunteer to do stuff, then randomly fuss about crap they were never required to do in the first place.

     

    To be totally honest, I couldnt care less if my account was hacked as you always get it back.

     

    The real reason I had to take the security app was I was far too nosey and the vendor was killing me not knowing what he had lol!

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