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Vannith

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Everything posted by Vannith

  1. Hey, in the most recent livestream there was mention of a new cartel pack every month, with a "Life Day" Pack arriving some time this december. I am going to guess that the Life Day pack will be seasonal as it sounded christmas themed given that their were items mentioned called "Tinsel Bombs" and "Life Day Trees", and they seemed to allude to a Santa Sleigh-style speeder.
  2. Hello, My guild and I have been attempting HM Toth and Zorn but are running into difficulties in the final 5%. We are able to dps them without running into any enrage difficulties; however on the soft enrage at 5% we are wiping due to the different mechanics and buffs that the bosses recieve. We have tried different methods of dealing with this: 1) having all dps focus on Toth at 5% to down him so we don’t get hit with red circles or his pounce. We are able to down Toth very fast, but when we move onto Zorn he turns to the group and hits us with his scream that wipes the raid almost instantly. For the above strategy, I would like to know if it is recommend that the tank on Zorn move him as far away from the group as possible, or if the scream that Zorn does exceeds the 30m range? I am healing on Toth during this and am beyond 30m from Zorn, and yet I have been getting hit with it. Also, would it make sense to have any melee dps on Toth move to zorn so that they avoid any aoe damage done in the final 5%? Typically we only have one melee in our group so. 2) Having all dps focus on zorn, we are able to down him just as fast as Toth, but when we move onto Toth he gets the buff for having Zorn dead, and his pounces then wipe the raid. Likewise, is there a maximum range on the pounce ability where ranged dps would still be able to hit Toth without getting hit by the Pounce? I know that most of our dps on the attempt where we did this were between 28m and 29.9m. 3) DPSing them both at the same time still runs us into similar difficulties, where we are dealing with both bosses in there below 5% phase. We have been able to kill both of them during these phases, however due to their mechanics at the 5% we only have 2-3 people alive with almost no health (as a result of the pounce/scream) giving Murdoch the opportunity to one shot the people. Any feedback, or strategies that you have for handling Toth and Zorn at the <5% stage would be extremely beneficial. For the most part, online guides and videos that I have watched don’t really go into detail on this stage.
  3. Ran into this problem a week or so ago. It happened for us as a result of the HM EC instance we were running being closed, as we were the only people left in the instance. We could only zone in once we had all left the instance and reset it.
  4. Like many titles in the game, the Rakghoul's Bane title is currently bugged an unable to be obtained, from what I have read on most database sites. Additionally, the title would not be obtained from Lost Island, but rather, from Kaon Under Siege.
  5. What title do you believe you are not getting? If its the Containment Officer Title then I am sorry to say that you were only able to get that title during the Rakghoul Event that happened several months ago.
  6. Hey, I have healed during Colicoid War Games. Initially we tried having all four of us in the turrets and it failed miserably. After switching to three turrets with me healing I have not once failed the first portion of CWG. It makes it a lot easier to accomplish, especially if you are dropping static barriers on each player as soon as the debuff goes away.
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