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JesterStryke

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  1. Guild: Crimson Sky Faction: Republic Server: Jedi Covenant We cleared everything at level and we are now just screwing around in 4.0 nim.
  2. Hey Everyone!! Crimson Sky (Republic) is recruiting with the goal of doing 16 man Hard Mode Progression. We recently killed Revan (Yay!) making us 10/10 in Rav and ToS Hm and effectively finishing endgame progression in 8 man. So we've decided to try our hand at 16 mans. If you are interested in trying out there are a few conditions that must be met: !!!!You have good raid awareness!!! (This is important especially for 16 mans) You are geared appropriately for your class/spec and in mostly 198 If you are DPS we expect to see a dummy parse of about 4500 (depending on class/spec) You can follow mechanics and take constructive criticism Have access to Stims/Medpacs/Adrenals etc. Be willing to use Team Speak 3 and Starparse. Have experience in current Hard Mode Ops You are able to make our raid night. I dont mind if you are on other teams as well as long as it doens't interfere with our raids Whatever character is raiding with us must join Crimson Sky Players who meet the criteria will be given a try out which will be one of the new ops in 8man HM. Raid nights are Tuesday/Thursday/Sunday at 8pm est. We are mainly looking for Healers and DPS. If you are interested leave a comment here or (and this is the better option) send an in-game mail to Kehhn with some info about your previous raid experience and the class/spec you would like to bring. Hope to hear from you soon, Kehhn GM of Crimson Sky
  3. Signed!! Please do this. It will make the game extremely more enjoyable and make everyone happy... just do it please!!
  4. Grozny - Sage Highest Healing Done 2656102 http://i.imgur.com/VlGTcuB.jpg?1 Highest Heals/Death Ratio 2656102/0 http://i.imgur.com/VlGTcuB.jpg?1 Highest HPS 2407.48 http://i.imgur.com/kcBKTWG.jpg Wozzinjay - Scroundrel Highest Healing Done 2606581 Highest Heals/Death Ration 2606581/0 http://i.imgur.com/4meEl3l.jpg
  5. Jonmarcc Republic Strikes Back Gunslinger Dirty Fighting 2452.65 http://www.torparse.com/a/221574 A low parse for me but no others yet so watever lol
  6. The only thing i would change with ur build is move the 1 point in Percurssive Shot (the knockback on aimed shot), Since u said this is mainly got PvE bosses are not affected by knockbacks, i would put that point into Stay Low The increased hunker down by 3 secs and hightail puts u in hunker down for 3 secs. The reason for this is there are a lot of bosses that knockback or pull in or do something that hunker down negates. The second thing i would do is move the 2 points in Kneecappin' (the increased duration on trauma and leg shot immobilize) into Heads Up (Speed boost after hunker down ends). The reason for this is the same as before... Trauma and leg shot have no affect on ops bosses and the increased speed even applies to the hunker down u get after using high tail it so it makes a very immobile a bit more so. Your original skills help when dealing with trash im sure but you want to maximize your dps and effectiveness on bosses. And i mainly run dirty fighting and didnt have much issue with styrak on Hm... i even beat the SS slinger what was in the same fight. However SS does have much much more burst which is good for a lot of fights. I just personally like the DF rotation and play style better
  7. Dirty Fighting... I play Dirty fighitng for PvE... Yes sharpshooter has more burst damage and will be better on fights were you have to change targets a lot but dirty fighting does more dmg in the long run. I cant comment about Sab since ive never tried it. This is my DF Spec http://www.torhead.com/skill-calc#700bcZbcZG0rkrMRRMsuR.3
  8. on my gunslinger i use the conquer power proc relic and the DG relic of boundless ages... when the power proc relics procs and i have the DG relic up my bonus dmg bocomes ridiculous...
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