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Keidelar

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Everything posted by Keidelar

  1. Seriously, though... one of the best looking sets in the game (from what I can tell) and they didn't put it in cause they were afraid to clutter a vendor? Really? Let's ignore all the crap they make for the cash shop, give us the stuff you designed before you launched the game...
  2. WOO! YEAH! Exactly! Anyone actually talking about how they'd like to see the game improve? On the games forums? pfft yeah right, forums are for QQing and trolling, duh, everyone knows that. Tell'em man! Show these lowlife spacers how WRONG it is to be content with the game! Who needs to say productive and insightful things that have to do with the op? Not you! You're the God of being unnecessarily rude! Thumbs up. You're really giving 110% to improving the community. Props man, props.
  3. Before I post, I'd like to ask why people who won't be subscribing are coming to a thread very obviously meant for people who will be resubscribing and generally doing the QQ thing they can do on 900 other threads out there. Please go away... just... please. If you aren't gonna re-subscribe and you think the game is dead, then there's no reason to post here because you have nothing relevant to say. Thank you and have a nice day. Now, to the topic at hand... I'll leave it up to BioWare to be creative about new content, but.... 1. Animal mounts - taun tauns on Hoth. PLEASE lol. 2. faster mounts (doesn't feel so "speeder" when you're going as fast as my grandmother ;P) 3. expanded race options - I want to play a wookie, or a womprat, or a rodian... etc. 4. more planets. So many still out there, like Kashyyyk and Yavin IV and Endor, etc. 5. better armor designs. Sorry, but most end game armor doesn't look like star wars and it doesn't look good XD 6. ship choices. I'd love to buy a different vessel to fly But they said they can't do that because class missions are tied to ship world spaces and other stuff, so I'm not expecting this lol. Most of the other things people are asking for, like cross-server queues and cross-server LFG are solutions that only really fix the symptoms of the larger issue, which is too many servers for the community. I'll leave it that, there's enough grief about that already, but if BioWare does find a way to fix that, it will go a long way to improving the game.
  4. What I honestly think is that they wanted to put the fate of the player's characters into the PLAYERS. But they don't have your experience. They don't realize what all the consequences will be. maybe, just maybe, we could have explained these things to them and they could have considered their actions from the eyes of their players, but thanks to the endless trolling and complaining, the few of us who look at this fairly, calmly, and maturely, are lost in the noise.
  5. This entire post is a wonderfully mature and effective explanation of the REAL reasons this game is losing subs and players. "My server is dead" is not a real reason - it's a symptom.
  6. Alright everyone calm down, anger only leads to you looking like a monkey's arse. Let's look at this from the very very beginning: BioWare wanted to make an mmo, based off their popular rpg franchise. They had large amounts of investments and a large player base to impress. They wanted to keep the major aspect of Kotor, which was the story. They built the MMO, and ensured that there was lots of publicity (Like any Company would and SHOULD do. For the love of all that is good, people LIVE their lives off of BioWare, of COURSE they want money. Stop damning them for it - you would too.). During the celebrated betas, there were substantially more players than their servers could handle, so they opted for the short term fix, which was to add space. Launch hit, and people played the game like crazy. They, inevitably, found problems with the fledgling game: Bugs, lack of content, and a plethora of other mistakes that BioWare had made. Considering the fact that this game had more publicity, support, technology, and money than WoW did at it's beginning? Admittedly disappointing. Considering the fact that they don't have the years of experience and knowledge that blizzard does? Not surprising. It was disappointing, and people left. More people hit end game and found that the story focused MMO they had loved was understandably stale after the story ended. They either rolled alts or left. Now they had all these servers from Beta but don't have the fan base to support thriving communities on all of them. There's still a large fan base, but it's so spread out that it feels minuscule to the majority. Like 95% of the internet usually does, the fans complained. BioWare was ill equipped as MMO designers to deal with the stresses in the player base, and failed, again, to impress. They love the game and they love the player base, and they understood that the best way to foster the fragile game was to improve the community. A lot of you should realize that even though they admit that player activity is dropping, subscriptions are NOT. Which means that people still LIKE the game, they are just disappointed in it. BioWare wants to KEEP the player base while IMPROVING the community, as well as keeping a steady enough income off the game to pay their employees and continue to fund improvements and expansions that YOU ALL demand. So they decide to give the PLAYERS a choice in where their characters go, deciding that it would mulify some of the complaints the player base had. Unfortunately, they don't have the experience you all do. They don't realize that there are dangers to adding player choice transfers without considering the impact it will have on people who don't want to have to chose someplace else to go. But you DO know the dangers, and a lot of you don't agree. A lot of you also realize that content is second to community in an MMO, but what you conveniently forget is that before 1.2, most of the complaints were about... what? Content. So that's what they gave you. But it came too late, and now you want more people to play content WITH. So they're working on it. If you disagree with there methods, instead of making hundreds of threads that are mostly complaining, offer REAL constructive criticism. Where I work and live, you aren't aloud to complain about an idea if you don't have an alternative. This is very true for Swtor. You aren't game designers. You're players. You have ideas based off how you play games. BioWare has ideas based off of how they design games. Believe it or not, while BioWare isn't the greatest at fostering communication with its fan base, you're not exactly the most sociable fans either. The majority of you act like children or crotchety old men, and the mature players who have REAL complains or rebuttals get lost in the noise. BioWare is trying to help you. You are NOT trying to help BioWare - you're trying to serve your own individual agendas. Selfishness does not begot a friendly thriving community. Teamwork and communication does. Work WITH BioWare, not against them, and you'll see that, despite their faults and the faults the game DOES HAVE, we can work through this to improve the game for everyone, including you. Sorry for the long post.
  7. And I will say that some who are complaining are doing so maturely, such as Blur. Believe it or not, I DO agree that BioWare made mistakes and there are aspects of the game that are lacking so much so that I have also been frustrated and disappointed. I just felt that I needed to make it clear that the direction this thread (and its predecessors) have been going is very very much in the wrong direction if anyone at all is actually interested in solving the issues at hand.
  8. What you took from what I said perfectly exemplifies the immaturity with which you are handling the situation. I am sorry you can't deal with the problem in a mature and considerate fashion. But, before you QQ some more, I think I'll go ahead and welcome you to the world of MMOs: It doesn't matter how loudly you cry or how often, big daddy Bioware can still slap whatever they want on your backside, and acting the way you are induces rather little sympathy for your situation. You aren't helping yourself at all lol. I look forward to never meeting you in game! Have a nice life. If you continue expecting what you do from any gaming company you deal with now, or in the future, you are gonna be spending a lot of your time crying like a little girl about virtual items rather then enjoying yourself. And you're gonna cancel more subscriptions than you can possibly imagine.
  9. If there is anything I have learned from 6 years of MMOs, it's this... the players are idiots, this thread and the majority of its replies are proof. You want an MMO that is perfect at launch with 2 million players (only a fifth of what WoW has, which took Blizzard half a dozen years to acquire I might add)? Well then, go make your own MMO. This is Bioware's first MMO. They've never had to deal with the amount of continuous nagging and crying that comes with the MMO crowd. You think Blizz did any better at WoW's launch? No, they didn't. And they had a much smaller player base then too. The one virtue lacking in nearly all players is patience. Most don't design games, they play them. They don't understand how it works at all. Which is why they have a horrible habit of flooding the help channels in game and out of game. You know why the replies are "robots?" It's because impatient gamers like you have submitted so many tickets that the ACTUAL people can't handle it all. The staffing isn't infinite guys, they have their limits, but you expect them to work flawlessly around the clock to fit your schedule. The hubris involved in going to the forums to insult the game designers at LAUNCH of all times for bugs is enormous and disgusting. This entire thread, to be honest, is a waste of time. You could do the mature thing and submit a ticket, wait patiently, check future patch notes occasionally, and if you have to be impatient, you can always call customer support. But you aren't. You are forcing the GMs and designers to spend hours shoveling through loads if complaining and insulting to get down to the few posts or tickets that are actually useful and relevant to improving the game. They spend time dealing with excessive amounts of tickets and threads that they COULD be spending fixing your issue. This kind of complaining is immature. It has a negative impact on everyone. You. Aren't. Helping. I agree that the bug is important and should be addressed, and I do not fault you for being angry for having your hard earned credits taken from you. But your emotion should never control you. You're letting your anger dictate your actions. You are handling the situation poorly. So suck it up. And work WITH Bioware, NOT against them.
  10. I dunno if it was a server first, and I don't care, but I am insulted by all the people who say that killing an early game world boss isn't impressive because any old group of high levels can do it lol. So I'm just here to say that on my main server, Zakkeg Beast, on my Sith Marauder, I managed to get a 16 player pug together (lvls 14 up to 2 lvl 17s, mostly 16s) and we took down "The First" after 3 tries. Dunno about you guys, but I think that's cool and I think that giving lower level players a chance to work together in such large groups to take down difficult bosses is cool. World first or no, doing so with characters of the boss's level is a great way to foster a sense of unity and achievement that, 2 or more years from now, you can look back to it and feel a little bit of pride, even when you were only lvl 16.
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