I am valor rank 58 with champ equip (exp 500). 30 crit and 87 surge (remodified enhancements and mods to max up crit and surge)...
I dominate everysingle WZ, I prefer Huttball. In Hutball I always have to win the WZ by myself as other people are just hunting kills. I think here marauder excels as the best class. I use double sprint and keep my CC breaker ready to be stunned on fire and always use Force Charge to get to the line asap. And ofc to postiion yourself against a potential knockback is a must... (It is even possible to carry the ball while 7 ppl hunt you down and you still score... just time your defensive abilitites, sprint and undying rage and intimidationg roar...works like charm).
On defence, you just use slow and heal debuff and dot the carrier like mad. Helps a lot.
With regards to the dmg. Sometime only Sorc can outdps me and that is only when I carry the ball...
In 15 min WZ you can get easily over 500k dmg and 75k healing.
I never lost 1ono1 until now to any class. Annihilation is just awesome.
With regards to survability... I would say, that we are the best.... I rarely die in mass PVP fights on Ilum, merely only due to the lags... I can be up the frontline for dozens of seconds, and even though I am focused, if someone is healing you, you can last forever. Keeping Force Camo ready to get out.
I love the Marauder class. Too bad, they gonna nerf the surge rating ((
And yes, marauder is the most skill dependant class... I rarely meet skilled sentinel or marauder in WZ, which is not bad for me, as I can outshine them all
PS: I am not trying to say, marauder is unbeatable, I am just saying, if you know how to play, use brain and positioning and in addition if you have a healer behind your back, you just rock !
Server: Legions of Lettow (In case someone wants to proof to me, that I am not unbeatable in 1on1)