@Xcore:
Another game breaker for me is the game engine and character "warping". This happens when traversing in the z-axis (up/down).
Extremely visable when grouping and running around in the terrain (e.g. datacron hunting, jumping of ledges/crates, using elevators). Your party members will start to warp around for a second before their position is updated.
For me, this is a classic Everquest engine problem. But that was over 10 years ago. How can they have failed with this again?? They talk about immersion and this phenomenon is just terrible. And to make it worse, I am not even sure they will be able to fix this.
BR
Caanaz