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MutantSquirrel

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  1. Of course it is ... you're not biased at all
  2. The basic problem all stems from there being 8 advanced classes per faction, but only 4 starting classes per faction. No matter what AC you end up choosing, for the first 10 levels you will be playing a homogenized fluff class. A level 50 Sorc is way different from a level 50 Sin, but there is no difference between a level 1-9 Sorc and Sin. In most mmo's you can get a good gist of the class within the first few hours of playing it. In swtor, you have to play a few hours before you can even pick your class. So in the time it would take me to test out any number of classes in swtor to see how I like them, I could test out twice as many in another mmo. In WoW you can't change from a warrior to a rogue, or from a warlock to a mage; true. But you don't have to wait until level 10 to start to get an idea of how your class is going to play. If you get to level 15 and decide you don't like warrior and you want to try rogue, you don't have to replay the first 10 levels of warrior again before you get any rogue abilities; you start as a level 1 rogue. Thus you can't consider advanced classes true classes ... they're just bioware's way of cutting the number of storylines and voice acting required in half. Another reason I hate the voice overs ... but that's another argument entirely.
  3. July 28th ... no email today. I'm guessing first wave tomorrow.
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