The Devs have said the reason they made it where you can't take mods out of items is because you could take the mods out of, say, a helmet from the first boss in an Op and then put it into your chest. Well, the way you can fix this is by setting the mods in lvl 50 Artifacts and Legendary items to be exclusive to a certain equipment type. So say, you get a Legendary Helm, you can only remove the mods and put them in an Orange helm. This would allow the Custom Armor system to be useful at 50 and eliminate the "clone armor syndrome" that has plagued all MMOs. Their change to Custom Armor wasn't in the right direction and instead of fixing a problem, it solved one problem and made an even bigger one, where it completely trivialized an entire armor type. Surely this fix can be implemented by the first content patch as it wouldn't require you to overhaul every item in the game, just the lvl 50 gear. Also, if you could also have it transfer set bonuses to your custom armor, that would be amazing too. What does everyone else think about this? Edit: Several times people have suggested an Appearance tab but people don't realize that the custom system isn't just making your gear look the way you want but also being able to customize the stats the way you want as well. An Appearance tab only makes your item a copy of another item, the customization system we have in place now in SWTOR is so much more.