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Ohnoto

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Posts posted by Ohnoto

  1. The Rakghoul Resurgence event is starting today, lasting through April 7th. The team at ToRCommunity has compiled a guide of information for the event.

     

    Getting Started

    Getting Started - News terminals will be around the outer ring at The Fleet. These terminals will provide the mission that sends you to Alderaan for the event.

     

    Missions

    Daily Missions

    Jeelvic's Datapad

     

    Unique Enemies

    Unique Enemies

     

    Rewards

    Clicking on the icons will pop up images of the actual weapons, decorations, customizations, and crystals.

     

    Rewards

    THORN Armor - There are 4 armor sets. Epicenter, Dark Vector, Containment¹, and Sanitation¹.

     

    Weapons, Mounts, Pets, Customizations, Decorations, and Crystals.

     

    ¹The Containement and Sanitation are Cartel Market exclusive sets for 1,440 Cartel Coins. These sets are typically placed onto the Cartel Market the week after the event, and stay on the Cartel Market for one week.

     

    Achievements

    Achievements - Complete list of achievements and requirements to obtain them.

     

    The THORN Reputation

    Reputation - Break down of the reputation items, reputation gain, and reputation calculator for determining how long until the next rank and Legend rank.

     

    Codex Entries

    Codex Entries - Complete list and text for the codex entries associated with Rakghoul Resurgence event.

     

    This event is located on Alderaan. Information for Corellia and Tatooine does not apply for this event.

  2. With The Relics of the Gree event coming back tomorrow, the team at ToRCommunity has compiled a guide of information for the event.

     

    World boss information will be coming after the start of the event, so that we can ensure to have more accurate information about the bosses.

     

    There may be some additional or changed content added to this event, that is different from past events. If this is the case, the guide will be updated as quickly as possible.

     

    Getting Started

     

    • Getting Started - News terminals will be around the outer ring at The Fleet. These terminals will provide the mission that sends you to Ilum for the event.

     

    Missions

     

     

    Rewards

    Clicking on the icons will pop up images of the actual weapons, mounts, pets, regeneration item, and decorations.

     

     

    *The Gold Variation is a Cartel Market Exclusive Item for 1,440 Credits. Could be on the Cartel Store at the start, could be later in the event, or the week after.

     

    Achievements

     

    • Achievements - Complete list of achievements and requirements to obtain them.

     

    The Gree Enclave Reputation

     

    • Reputation - Break down of the reputation items, reputation gain, and reputation calculator for determining how long until the next rank and Legend rank.

     

    Codex Entries

     

    • Codex Entries - Complete list and text for the codex entries associated with Relics of the Gree event.

  3. Okay, got it. I was a L33 tank with L37 crew. Holding aggro against a Shadow was a pain.

     

    Congrats on getting through.

     

    I am building up a new resource for The Old Republic at ForceTremor. Right now, it is new, so information is still being written and added. The site went live about a week ago.

     

    While we don't have information about every flashpoint right now, we are adding to it daily and we are including information about story mode and hard mode.

     

    A couple of our completed flashpoint pages are:

    http://forcetremor.com/wiki/Hammer_Station

    http://forcetremor.com/wiki/Athiss

     

    There are several others with complete information, but will have a once-over done to them, to add in images and TorHead links.

     

    I hope that you keep this resource in mind, as you go through these story mode flashpoints. Good luck, and have fun in the flashpoints.

  4.  

    ForceTremor is a new community site for Star Wars: The Old Republic. This site has been created to provide The Old Republic news, guides, character profiles, and Wiki. Below are some features about the website.

     

    :sy_companion:Character Profiles

    At ForceTremor, users can create an armory type character profile, complete with suggested operations, and operation completion status. This is a big feature of the website, as it is something that I have wanted to be able to bring to the community. Below are two examples of how these pages look, once the proper profile edits have been done.

     

    Empire: http://forcetremor.com/User-sydnei

    Republic: http://forcetremor.com/User-ohnoto

     

     

    :sy_galaxy:Website Customization

    When you register at ForceTremor, you will be prompted to select either Republic of Sith Empire (You can change this at any time by editing your profile). Depending on which faction you select, the website will be blue for the republic, or red for the empire. Other icons, website backgrounds, and website unlocks will differ, depending on which faction you are aligned with.

     

     

    :sy_title:Path of Leveling

    At ForceTremor, as you create posts, you will gain levels. For each level that you gain, a new website background will become unlocked. Staying on the Path, the website will change backgrounds automatically. However, at anytime, you may select a permanent background from any of the unlocked backgrounds.

     

    There are several backgrounds that are shared between both factions, but many are only available to one or the other, depending on who you are aligned with. Such as, being aligned with the Empire, you will not be able to display a Tython background.

     

     

    :sy_backpack:Wiki

    When creating an account at ForceTremor, you will also have access to our Wiki. Currently, there is not much information, but it has been setup with many sections, ready for editing. The Wiki is here as a community project to compile a complete and updated Wiki about The Old Republic.

     

     

    :sy_harvesting:Guides

    As guides are written, they will be added to our Wiki pages. This way we can have a place where these can be kept up to date and easily available through the navigation of the Wiki. ForceTremor was around a couple years ago, and at that time, had created several guides for the community, that can still be viewed on our YouTube page.

     

     

    :sy_spacestation:News

    As news becomes available, we will provide it as quickly as possible. These include developer postings, official announcements, patch notes, added content, game changes, etc. At this time, we are not doing any data mining, though that is also subject to change in the future.

  5. Hey Aldie,

     

    I think my guild, Among Shadows, would be exactly what you looking for. Several weeks ago, we returned to ToR after a just over a year break as well. Among Shadows had previously been in since day 1 of early access, lasting until Rise of the Hutt Cartel before taking our break. Since our return, we have begun weekly operation events.

     

    We are casual, 18+ guild. If you review through our short list of community rules and expectations on our site, I think you will find that they support what you are looking for. Our site is in my signature below.

     

    May the schwartz be with you.

  6. :sy_republic:Among Shadôws | Among Shâdows :sy_empire:

    :sy_star:www.amongshadows.com :sy_star:

     

    :sy_empire:Among Shadows

    Among Shadows has recently returned to The Old Republic. Once primarily on the Republic side, we have decided to focus more on the Sith Empire side. We have started doing operations on a weekly basis. For our current progression, please visit our site.

     

     

    :sy_republic:Among the Shadows

    As of September 22, 2014, we have reopened our Republic faction guild. We are currently working on growing this faction along side our Sith counterpart. We will be growing to do Operations and guild conquests.

     

    Those interested in either faction, or both, should apply to join through our guild website, www.amongshadows.com

     

    If there are any questions, I can be contacted in game, on the character Sydnei (Sith) / Ohnota (Republic), or you can reply to this post.

     

     

    :sy_companion:Guild Expectations

    First off, we are an adult guild, and rarely accept members under the age of 18. We also consider ourselves a family friendly guild. Many of our members have families and children, college, and full-time jobs. We realize that these things are more important than this game that we play.

     

    Due to these, we do not impose any rules stating that members must attend events, nor do we remove members for being inactive or missing events. We are there for our members and support our members.

     

    We are not looking for those wanting to have the best gear before anyone else, obtaining server first kills, elitist attitude or are rude towards others, or those that belittle others that don't have the same gear or better gear than themselves.

     

    When it comes to loot and gear, we do not play the game to get the next best shiny piece of gear. We are more interested in the friendships built and time we game together and gear is just a tool to progress us further, but not the focus of members.

     

    Our website contains much more detailed information regarding our expectations of members through our community rules.

     

     

    :sy_galaxy:Guild History

    Our guild was created July 2011 in preparation specifically for The Old Republic. When the game launched early access on December 13, 2011, we were placed on the Kaas City server. We began running Operations early and had cleared all content prior to the release of the next Operation content.

     

    When Bioware allowed for voluntary server merging, we moved to Canderous Ordo, along with much of the Kaas City server. Finally from there we landed on Jedi Convenant when forced mergers were done. Shortly after that merger is when we started our Sith Empire side of the guild, Among Shadows.

     

    Just before Rise of the Hutt Cartel, we took a break from The Old Republic, on both factions. Now, as we are seeing more content that has been added to the game, we are making our way back into The Old Republic.

  7. :sy_republic:Among the Shadows | Among Shadows :sy_empire:

    :sy_star:www.amongshadows.com :sy_star:

     

    :sy_republic:Among the Shadows

    Our Republic guild has been doing 8 man operations since the release of the game. We are now looking to progress our 8 man operation team into a 16 man operation team.

     

    Current Progression

    Explosive Conflict Nightmare Mode: 1/4

    Terror From Beyond Hard Mode: 5 / 5

    Terror From Beyond Story Mode: 5 / 5

    Explosive Conflict Hard Mode: 4 / 4

     

     

    :sy_empire:Among Shadows

    Our Empire guild was created recently with existing members from the Republic side, but has grown into its own standing guild with players that primarily play on the Sith Empire side.

     

    As this is our newer guild, many are still in the leveling process, with the average level of the guild around 42-44. We plan to begin Operations as soon as possible on this side.

     

     

    Those interested in applying to either our Republic or Sith Empire factions should do so through our guild website, www.amongshadows.com

     

     

    :sy_companion:Guild Expectations

    First off, we are an adult guild, and rarely accept members under the age of 18. We also consider ourselves a family friendly guild. Many of our members have families and children, college, and full-time jobs. We realize that these things are more important than this game that we play.

     

    Due to these, we do not impose any rules stating that members must attend events, nor do we remove members for being inactive or missing events. We are there for our members and support our members.

     

    We are not looking for those wanting to have the best gear before anyone else, obtaining server first kills, elitist attitude or are rude towards others, or those that belittle others that don't have the same gear or better gear than themselves.

     

    When it comes to loot and gear, we do not play the game to get the next best shiny piece of gear. We are more interested in the friendships built and time we game together and gear is just a tool to progress us further, but not the focus of members.

     

    Our website contains much more detailed information regarding our expectations of members through our guild rules, as well as specific information regarding our loot, raiding, and guild bank rules.

     

     

    :sy_galaxy:Guild History

    Our guild was created July 2011 in preparation specifically for The Old Republic. When the game launched early access on December 13, 2011, we were placed on the Kaas City server. We began running Operations early and have cleared all content prior to the release of the next Operation content.

     

    When Bioware allowed for voluntary server merging, we moved to Canderous Ordo, along with much of the Kaas City server. Finally from there we landed on Jedi Convenant when forced mergers were done. Shortly after that merger is when we started our Sith Empire side of the guild, Among Shadows.

  8. To be fair , we didn't have unify colors or hide head slot for months and i have only ever used unify colors twice maybe on 13 characters. So i believe you need to calm down , they aren't needed at all , don't worry yourself.

     

    Cheers ,

     

    BadOrb.

     

    I know. I've been playing since day 1. The unify color was something that had been in beta, something with it didn't work as well as it could from the developers stand point. When the game launched, those that were in beta were constantly asking and requesting that it get put back into the game quickly because they liked it that much.

     

    What I am saying is that things like this, the hiding head slot, buying quick slot bars, are nickle and dimming customers and I believe that it will back fire on Bioware.

  9. Because it potentially makes more money than selling them piecemeal.

     

    Not necessarily.

     

    Take Operations for example. You could go through Hard Mode Explosive Conflict and get everything you need in one week. If you are part of a guild that doesn't need anything from there and is doing gear runs, you only need to pay 240 CC for that operation and you are done with it. You don't need to buy any more Operation time until later when you may want to do Terror From Beyond.

     

    If you aren't in a guild, the weekly pass also doesn't guarantee you'll get into a group, or that it will be successful. Therefore most people won't buy their week time until they are about to enter the Operation, but what if they have trouble progressing, don't get any new gear, or can't get into another group for the rest of that week. They will feel like they wasted their money with nothing to gain and may not buy a weekly operation pass again.

     

    Lets take Flashpoints. There are 11 hard mode flashpoints between Sith Empire and Galactic Republic factions. If they were sold, even at 750 CC each (as an example), it would take 35 weekly passes to equal that amount. As of today, Star Wars has been out for 45 weeks. At 500 CC each, it would be equal to buying 23 weekly passes. Weekly passes are there on the premise that someone is not subscribed. Most likely, someone will not be buying 4 of any of these a month, but only 1-2 max.

     

    If someone is playing more casually, they may but something occasionally like the weekly pass, but over the span of their play time, would they buy 23-35 of them? If someone were to buy that many, they may opt to just subscribe, which brings in $15 a month to Bioware anyways. However, if someone is willing to make one purchase a month, they may opt to spend slightly more to buy content they could always have access to, not just for a week.

  10. a couple of problems i have with the shop:

     

    1. if you are f2p, you have to buy a license to where purple gear. IMO, ALL gear should be wearable by everyone.. regardless if they are F2P or not. i dont have an issue with F2P players having to take a bit longer to get purple gear. think tribes ascend.. in that game, yes i can unlock certain items with cash.. but i can also unlock them with experience that i earn in game.. it just takes a while. in TOR, if i want to even wear an item that i found or bought via pvp badges or whatnot, im going to have to pay to do that. that sounds like pay to win to me. again, having it take more time to get the gear if f2p is perfectly fine by me. but if i earned the badges in game to buy the gear, i should be able to wear it, regardless if i am f2p or not.

     

    2. you have to buy an unlock to hide your helm.. REALLY? and thats going to bring back players how? people are going to see this as money grubbing.. because well, it is.

     

    these two issues alone are going to alienate your already small player base, and is going to do nothing but discourage past players from coming back.

     

    I completely agree with you, with the inclusion of unify armor colors.

     

    Customers don't like to feel like they are being nickle and dimed, and when you have to pay to hide your head slot and unify armor color it feels like you are doing just that to customers.

     

    MMO players get attached to their characters. They want their characters to look and feel awesome. It is what keeps them playing. The more they play, the more likely they will buy more things. Unifying armor helps players characters look better and not silly or stupid with non-matching gear, it is one of the great things about Star Wars in regards to character customization.

     

    MMO customers understand and expect to pay for content, for goodies like mounts and pets, for consumables, but not for things like hiding a head slot, or unifying armor. When you have to pay for something that is standard, even in other Free to Play games like hiding a head piece, customers will not like that.

     

    You, as Bioware, need to understand your customer base more. You guys are new at the MMO business and I don't want to see things go wrong, and having to buy these simple things is going the wrong way.

  11. I'm curious to why release content as weekly passes.

     

    To me, it makes more sense to have allowed for purchasing individual Flashpoints, Warzones, Operations, Space Missions rather than offer them out as weekly passes.

     

    For Flashpoints, give free players a taste of Flashpoints by having Black Talon and The Esseles always free. It would be much more appealing in the store to showcase the story of each flashpoint rather than "Here's a weekly pass to access the content"

     

    Flashpoints that are low level only with no hard mode could be purchased in a clump, such as Hammer Station, Athiss, and Mandolorian Raiders for 1200 Cartel Coins (as an example), and then always be accessible.

     

    Same thing with Operations and Warzones. Instead of offering weekly passes, allow players to purchase individual Operations, where the story can be showcased, and armor restrictions from those Operations could be removed.

     

    For Space Missions, I'd suggest something similar to the low level Flashpoint suggestion, in that allow for Space Missions between levels 15-25 to be purchased, or in clumps based on the daily missions.

     

    By selling individual Flashpoints, Operations, Warzones, and Space Missions you greatly increase the ability for players to pay for the content that they want and play what they want, the way they want.

     

    As new content is then released, players that play PvE may purchase the Flashpoint and Operations, while PvP players purchase Warzones, and solo players may purchase Space Missions and Flashpoints. As new content is released, you could also release it as clump package for a higher price, including all of the new content in that game update.

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