Jump to content

GizmoBill

Members
  • Posts

    132
  • Joined

Everything posted by GizmoBill

  1. I think the problem might be with the ability queue thing, you can set in the prefs. Though if I remember correctly another game that had this feature actually made it work good in the end. I think here it interferes with the animation, which I have no effin idea why the api is so strongly coupled with the casting one or the interface, from the back of my software engineer mind. I'd really love an inside look behind this little cookie's code...
  2. no. classes should be balanced 1v1 and not get 2hit from mara/sents or wtv. i.e I'm leveling a guardian with a smuggler friend, same gear same level, every duel I obliterate him.
  3. Create just one and close down the rest when all the transfers are complete to that new one.
  4. I appreciate your opinion, but take into consideration the opening of a new server targeted as a merge. In the case where there are more than 1 contenders to the same character name the random roll would be fair.
  5. Overconfident much? No, you didn't, you missed this part:
  6. Please read the post carefully before replying.
  7. As most of you know there will be some incoming transfer system, to resurrect the dead servers. I recently learned from a "protocol droid" that they are still thinking on how to solve the issue with name conflicts when multiple players with same character names want to transfer to the same server (or you could close down every low population server and transfer everyone to a new one). Therefore I propose a 2step solution, as follows: - Take into consideration current effort of each contender to the name, stuff like class quest progression, pvp rank, pve progress, played time. Make a fair geometric mean of some elements that could define the "love" for their characters. This could rule out low level alts in favor of mains. This will be inconclusive for cases where the score is relatively close, or passed a certain value, say level 50 characters doing Denova or working towards war hero gear, case which takes this to the next step - For close score characters decide by a roll given for each by a natural random number generator, something derived from a natural noise source. I know it sounds like gambling but it's fair, and they could also make a cool event out of it, recording each selection process to be transparent for the players. Also some complementary gifts could be given to the people that lose the roll. This should be done relatively soon, as many people started loosing interest, not logging in or even unsubscribing on low populated servers like mine. I'm sure that I'm in the same situation and this would be fair for me.
  8. why "wake up BioWare"? you can see right in the footer of the page it's not only BioWare can't you?
  9. It's good that this thread was moved to the suggestion box. Who knows, maybe they'll take these as suggestions and make the game the awesome thing I have been waiting for since I finished KOTOR...
  10. tab - target enemy, followed by alt+1-5 for skills. think it has something to do with the ability lag I was talking about earlier. Sometimes I feel like I'm playing the piano here to avoid it.
  11. funny suggestion. no. as long as getting back into the game can be more than 2 seconds with that loading overlay thing, vital time in some situations, I'd prefer to get a solution to disable it and use other means to switch between programs. It's about basic UX principles you should get more familiar with before hating around here..
  12. thanks for the bump. It's getting close to the goal highlighted in the 2nd paragraph of the post.
  13. I guess this game is a big disappointment for many people, including me, since my server became a ghost town just a bit after 1.2.. I know this is another one of "those" threads but I don't care. The game leaders, or wtv, need to get spammed with these things so they understand what their customers want, and how things are free-falling atm. I understand that for many ppl 1.2 is a joke, I can't judge too good since I have no1 to play it with now, but from what I briefly noticed for a couple of weeks, until ever1 one left, my conclusions are: - legacy spells and things are useless, except class buffs, and maybe rocket boost, which is extremely overpriced (low population server has no economy and therefore poverty among players, and no, I don't wanna do millions of dailies until I die) - class buffs/nerfs were made mindless, i.e. sage healer does not exist anymore not in pve nor in pvp, sentinels/marauders got buffed like there was something wrong with them before, etc. (honestly, do the game developers even play it?) - pvp gear is a grind-fest atm since ranked wz are not yet online.. and by the time they and x-server wz will be on you're gonna see a lot of imbalances since some people got their warhero and some people didn't have who to play a wz with for weeks/months, if they are still subscribed - missing the details that matter, implementing a 'disable alt+tab' feature, ability lag in pvp (interrupts, matters, yes.), click-able nameplates, tooltips that don't disappear when you immediately hover out, new threads for server communication interface elements (from a programmers perspective)... or fix whatever it is that causes the game to stop briefly when accessing them, etc.; and also the game recently crashes and lags like mad (since 24 April update) - pets only make kids happy. Furthermore about the transfers that will come soon, kinda late now imo. Also if I'll still be playing and willing to transfer I'm gonna get frustrated that my char name will be taken. I've had my main from day 1 and I hate giving it up for a face-roll/quoted look-a-like name, just to know that some scumbag has a level 1 alt with my name taken, like the one from Tomb of Freedon Nadd server.
  14. I think this is the most awesome suggestion for patch 1.2! Don't you agree?
  15. fail designs are fail.. at least on rep side.. what happened?
  16. The rate that was mentioned by some admin on the forum here, 25% is clearly broken, It's more like 5% since I opened more than 15 bags and got 1. the upgrade is not that big but I want it for the looks!
  17. Statement: Most of the players from Tassaa Bareesh server support the idea of server merge and/or transfers.
×
×
  • Create New...