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Frostbytez

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Everything posted by Frostbytez

  1. Yeah. That happens sometime because when we open the rotation with Saber Throw we won't get in combat right away. That half a second Saber Throw flying to the target can sometime takes away 1 Rage/Focus by normal out-of-combat Rage/Focus mechanic.
  2. It's your choice. You could make it through most casual contents with tank gears though it will take you much more time to kill. But don't even try it on group contents, like Hardmode Flashpoints or any kind of Operation. All kind of PvE endgame group contents need you to be properly geared and put your efforts into specific roles or you'll be a big burden for your team to carry. My opinion, whenever you want to DPS you should be in DPS gears. No matter what content you're playing.
  3. A Revanchist Juggernaut DPS here. I had both Juggernaut and PT for HM progression raiding in 3.x, only brought PT in when we started on Revan though. The only reason was because I didn't want to burden my team's progression for being a Juggernaut. And yeah we got it done like in April, kinda late compare to other top teams. That said, after I'd killed Revan HM a few times on my PT I brought my Juggernaut once just to get the title, being carried by my team whatsoever. I wouldn't say I'm good or bad but I'd raid on my Jug rather than anything else. And believe me I would do whatever I could to improve my skillset and overcome the mechanics. But at times, too many times, we undeniably become a burden just by being a Juggernaut/Guardian DPS and our skillset wouldn't help much. HM Underlurker and Revan are great examples since 3.x. We're getting easier time now in 4.0 with mobility upgrades but still whatever I did I just couldn't outparsed my AP PT on those kind of fights and I still haven't even been very good with my PT yet. TLDR, /signed
  4. Seriously, who would count PT as a melee? PT only have to get into melee range (4m) to use Rocket Punch from time to time, other than that they can pretty much stay as far as 10m away and 15m with Utility all the time and still pull good numbers. And even in situations when they had to be farther away, they could just spam free blaster shots and some other long range abilities with short cd, the same goes with Operatives. Not to mention they have far superior mobility compare to THE TRUE melee classes. If someone would argue that then make it possible for Jugs and Maras to pull a somewhat good DPS at 10m range or more consistently and we'd talk. Now anyone who says melees are OK, try any HM boss other than Sparky and Malaphar with only Jugg and Maras for DPS and we'll see. YOU will see.
  5. Sorry but I don't see why the 204 mainhand would be any problem. I can't say for everyone but I myself, as a progression raider, do raids for progression and achievements, not to get the most powerful gears in-game. Everyone need better gears for progression, yes, but that's it. Unless we need the gears pretty badly that we wouldn't be able to progress without them, I'm fine. (still wearing many 192 pieces when we downed Revan) So... I can say I didn't do Revan for 198 MH, not primarily. I did it for the achievement, for self-esteem and such. To be able to claim that we have done it and we're good enough to do it. The joy when we successfully achieved it. In my PoV those are the actual rewards, the MH is just a give-away for the achievement. If someones would skip Revan and get their 204 MHs from the new boss, then it's fine. And why not? If they had not done Revan they still had not done it. Anyway, don't get me wrong. I do want that 204 MH like everyone does. But I'll be just fine with or without it as long as I and my raid team can do what we do. In the end, achievements speak louder than gears.
  6. Still no BW post on this game breaking issue?
  7. As many others have said the 10 secs duration for FD is too short too be effective, I think 15 secs would be ok for most Guardian/Juggernaut players. About Focus/Rage survivability. I think we could use a change in Force Guard/Force Resistance in Focus/Rage tree. As of now it reduces incoming force damage by [3/6]% and make Saber Reflect builds [1/2] focus/rage when it reflects Force damage. I don't think we really need that [1/2] focus/rage generation part. So maybe change that into, in addition to the current effect, giving the Guardian/Juggernaut [50/100]% chance to resist Force and tech attacks when Saber Reflect is active (3 secs), make it somewhat similar to Assassin's Force Shroud. For change in Vigilance/Vengeance tree, I can come up with many combination ideas. - Force Rush/Savagery into Burning Blade/Draining Scream - Debilitation/Overwhelm into Zen Strike/Rampage - Vigilance/Vengeance into Zen Strike/Rampage - Narrowed Focus/Deadly Reprisal and Effluence/Ruin into Shien Form - Accuracy into Single Saber Mastery, and move Deliberation/Overwhelm down in Accuracy's place And this might be a little off-topic, but Juggernaut is the only melee AC that lack the 30% AoE damage reduction skill. Would be nice if you'd consider this while coming up with Vigilance/Vengeance tree changes.
  8. You aren't trying to understand at all, are you? Consider this, you'd make it nearly impossible to for everyone to complete the 'Spread the Plague' mission and make an interesting event go down to a Let's-ignore-it event.
  9. Why don't you guys just grab one of the event's relics from the reputation vendor and try it? Those relics give you 6 hours immunity, like the Rakghoul vaccine, and you can use them as many times as you want with just a 5 seconds cooldown. Want me to repeat it again? 6 HOURS IMMUNITY WITH A 5 SECS COOLDOWN. Some of you might ask "Why should I know the use of those relics when I'm not interest in the event at all?". Well, I and many people do like it this way that the event gives all of us some impact we can't ignore. That's what an in-game event should be. Good work Bioware. And, anyway, the event only lasts for a week. Why can't you guys enjoy with it a little? You want to defend yourselves against the plague? Then I'd suggest you try looking for ways to get the immunity instead of whining and begging for your own conveniences.
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