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Bluerodian

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Posts posted by Bluerodian

  1. I'm sorry TUX, but i disagree with your contention that transfers should be free. To me, they are a additional service over and beyond a sub fee as such they should cost money and it appears it's industry standard.

     

    I'm going to have to agree with Tux. Why should a player on a near dead server, that is dead through no fault of the player, be required to pay money to get to a different server? Why should a player be charged to correct a fault that they had nothing to do with?

     

    When the options for those players is to pay money for a transfer just to play the game or quit in disgust which do you think is the most appropriate?

     

    And before it even gets mentioned the amount is irrelevant. The principal is what matters.

  2. To be fair, this was never going to be SWG 2, which failed in concept, and which is what it seems you are looking for based on this list. That style of game play just didn't appeal to the masses and didn't hold the interest of people, which is why they completely underwhelmed in subs.

     

    That said, there were some things BioWare did want to try and it didn't work out, like swoop racing, where they could never work out the latency issues to reliably figure out who won. And other things on your list ARE now in the game in some form.

     

    But as harsh as I have been at times on BioWare, I think being mad at them for not making SWG 2 when SWG failed as a consumer MMO model in the modern day themepark era isn't something to fault them for. If anything be disappointed in the tastes of the General masses, who prefer games they can quickly get into, get into the action, and just as quick get out of. That's where the money is, and unfortunately a super deep system is not something that will pull in that sort of crowd (and this coming from a former SWG Armorsmith who made server best RIS armor pre-cu and loved that system).

     

    Concerning non instanced housing.

     

    I don't think that would directly work in swtor. The terrain just isn't built for it. A compromise could work though. Instanced neighborhoods with lots for houses. Guilds could form neighborhoods for their members and members could plop down houses.

  3. You've met your daily quota on bait posts. Congrats! :rak_03:

     

    Seems pretty on point to me. So much squandered opportunity in so many areas but not the least of which is story.

     

    At times I wonder if they should have even bothered with making an MMO and instead had taken that money go continue their single player franchise.

     

    They would not have had to saddle themselves with EA, The founders would still be here, and chances are that the single player continuations of KOTOR would have been much better with limited co-op for that multiplayer itch.

     

    I wonder how many of Bioware's employees regret the existence of SWTOR.

  4. You're working under the assumption that it's easy to turn an NPC into a fully playable race but it isn't easy by any means. It takes a lot of time and effort to do.

     

    I'm not saying it is. I'm saying that if it doesn't have the same faces as the standard human, barring very minor tweaking. It isn't going to get done. Not so long as bioware keeps sticking to conventions.

     

    Could it be done? Sure. You know I prefer the more alien species. I've simply come to accept that Bioware will always take the least effort options.

  5. I would actually really like to see an Armory-type feature for ToR. I loved it with WoW and would really like it with ToR.

     

    For what purpose though? If for your own gearing then fine. I agree, but if you are using it to look at someone else's gear why? Does inspecting someone not work? Do you have a need to look at random joe-schmo's equipment? Is what someone is wearing anyone else's business outside of a ops group setting?

     

    I'm of the mind that an armory type system would just be more trouble than its worth.

  6. People complain about things they don't like, they rarely if ever, post about the good things, even I'm guilty of doing that.

     

    I suspect it's because human nature is to see what is wrong, boneheaded, or lacking in a product before seeing any of the positives.

     

    What isn't needed, however, is people being pointlessly aggressive or indignant with those that have differing opinions or outlooks.

     

    Still as others have said this is more single player game than MMO and it appears that most view it as such on some level. There really is no community to speak of that I can see. The days of class interdependecies and community building are long gone.

  7. Seeing as the original post asks:

     

     

     

    That has nothing to do with the matter at hand. He's asking for planets and/or species, both of which would be around in the timeframe of the game.

     

    Fine and all until you get other people in the thread talking about crossbar lightsabertype and the like. Planets and species are fine but I don't think tech would work.

     

    For that matter I don't think lightsabertype should even be available at this point in continuity. At the very least protosabers that use the battery pack on the hip should still be a common sight.

  8. Unfortunately, my friend, even if it only takes you an hour to do all the work that would be needed to produce art assets for every body size/gender/customization for, say, playable Rodians ( and I suspect it would take a lot longer), the fact of the matter still remains that that may well be an hour that they'd rather spend working on something else.

    Oh I understand that. I have no doubt Bioware would turn their noses up at work I do. That's not the point of doing it here though. It's about showing that it isn't as difficult as people believe it is.

     

    The hard part for me will be extracting the assets from Bioware's data files. I don't have the tools the developers have at their disposal.

  9. That wasn't the issue/problem. How was that the thing you took away from that post?

     

     

    ^That is the most important part. Specifically that last line.

     

    You're completely clueless about the fact that in order to make these races playable they need to be rebuilt from scratch. They can't use existing art assets. The have to create new faces, hair/leku styles, etc.

     

    How are you so blind or un observant that you never noticed the difference between the vanilla Cathar and the playable Cathar? And if you did that's even worse because then you saw how different the playable versions were and still couldn't comprehend that a lot of work is involved.

     

     

     

    What does that matter? What kind of moronic sentiment is that to try and discredit what he's saying? It's still just as difficult to create new races. Seriously, stop and use your brain and think for a second about how long it took to get Cathars in the game, and how longs it's been between the next race being added, and how they (the Togruta) are taking a long time as well. Guess why that is genius?

     

    At nearly ever turn you hold your own opinion to be gospel as if you have such great ideas or that just because you say or infer something it must be true, but you're easily proven wrong or shown to be completely ignorant about a situation on such a constant basis that it's bewildering as to why you keep doing it? You don't realize that every time you do it, it makes you look worse and as a result people won't take you seriously.

     

    You haven't proven me wrong. You've simply been spouting the same line over and over again.

     

    Anyway just because something is yellow text does not make it truth. Be that as it may I never said that there would not be a lot of work involved. Only that it is not as much as they are making it out to be. I don't believe that it requires making a mesh from scratch. I do know what I'm talking about there because I do know what is involved with making 3d art assets.

     

    But you know what I'm going to find out for myself how difficult it is for them so this little argument can be put to bed and you can quit with you pointless indignant aggression. I'll just rip the assets from the client and do the work myself.

  10. Currently Keldor, Rodian, Duros, Neimodian, Davaronian, Nautalon, and several others do already use one of the 8 body types. The head mesh and perhaps a hand mesh or some such are different. Working around that is fairly simple and should be obvious to anyone how to. Even Doshans appear to be using body type 3.

     

    Wookies do not and should not be playable because of lucasarts restrictions imposed on that species specifically. The others have no such restrictions with the exception of Yoda's species not being allowed to be expanded on in any way shape or form.

     

    It's already been established that many if not all can speak basic so...what is the issue exactly?

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