Jump to content

Eraus

Members
  • Posts

    57
  • Joined

Reputation

10 Good
  1. I encountered this issue as well. The fix is to enter a filter that returns something, then clear the filter and all works again.
  2. This is a great idea, similar to the Transmog tab in WoW. It would be nice to have all the armour looks available to you after unlocking them first (collect the armour as drop etc). The non CC looks could be unlocked for the whole legacy for free or add a CC price for legacy unlocks.
  3. The update to the Decorations UI is great, to improve it even more I would suggest to add the option to filter by Source. For instance, I would like to see all the Furniture, Arrangements I can get from CZ-198. I would pick the Category Furniture, Subcategory Arrangements and in Filter add CZ-198. It would be even better if there would be two new filtered dropdown lists, one would be Source Type with values: Reputation Flashpoint Cartel Market Vendor Miscellaneous etc and Source: Architect's Pack or Senechal's pack if the Source Type is Cartel Market, Cademimu when Flashpoints are selected etc.
  4. I hope as well, it would be great to add the Class Story and all the story missions for the previous expansions into the Chapters (Story, Veteran and Master ).
  5. The world design and encounter design are one of the best in recent years if not the best yet. I miss the boss chatter, but a part of that, it's a great flashpoint. More like this please!
  6. NIce suggestion, I would go even further and ask for adding all armor to collections (even non CM items). It would be nice to be able to collect any armor design, there is a lot of nice gear that came before CM.
  7. At lvl 70 getting 3.5 mil credits takes a couple of days max. I think the prices are fair.
  8. Since SWTOR doesn't have the option of using addons, here is a list of UI improvements that would in my opinion make the game better. 1. Add the option of sorting the inventory that is used in your personal cargo hold and inventory to the legacy cargo hold. 2. Update the legacy window with the option to search and filter the Achievements section (similar to the collections window). Set the default to collapsed for the achievements categories (add the option to expand and collapse via buttons, save the last setting) 3. Make the crew skill and crafting windows bigger or have the option to be manually scaled. Thank you
  9. Let's not jump to conclusions, only Bioware knows what it wants. It's not like they don't care, it’s their job and you can imagine that they don’t want to be out of work anytime soon. There are reasons that there has not been a focus on PvP. It could be that they need more devs, or that the company decided to focus on story content instead. What we as a community can do, is show Bioware that PvP is important to us, and that we want them to put more resources and time into making it better.
  10. I personally disagree with this, take Hutball for instance. I haven't seen a more interesting and fun PvP mode in any other MMORPG. Hutball is dynamic and promotes group play. And the other 8man warzones are similar, looking at PvP purely from the environment design and game mechanics, SWTOR has one of the best if not the best PvP out there. Class balance, the amount of CC and knockbacks are a topic we could discuss for a long time, there are other post that do this.
  11. Hello, I post this in the hope to give Bioware our suggestions in a structured form. I’ll be keeping this post up to date if there should be any other suggestions added in the replies. Please don’t reply if you have nothing constructive to add. Quick wins More communication with the community, we want to know what the plans for PvP in SWTOR are. I understand that you can’t tell us everything, but a update once every month or two months would be great. Make non ranked PvP accessible to F2P and Preferred players for free without any restrictions Create a PVP Season Pass item for Ranked PvP and put it on the cartel market. This pass will unlock queuing for Ranked PvP for the season it was used (for F2P and Preferred) Increase or remove the cap on Warzone Commendations (not ranked). Commendation “smuggling” isn’t fun. Create more brackets. 10 - 21, 21 - 31, 31 - 41, 41 - 51, 51 - 59, 60 (Since F2P/Preferred would be able to queue for free without restrictions the player poll should be able to support this, can’t be sure without having the concrete numbers). These are suggestions that require more development time Continual class balance Introduce the deserter debuff for people that leave a warzone Queuing for Ranked Warzone should be enabled only if you have a advanced class selected. Cross server queues (we still don’t know what better then cross server means) Improved solo queue matching, no class stacking. Bring back ranked 8man warzones Spectator mode Hutball league Let's keep SWTOR PvP alive. Thank you Ereus
  12. Eraus

    UI Bugs

    1, Galactic Trade Kiosk: Usable By option not working Steps to reproduce 1, Click the Galactic Trade Kiosk on the Fleet/Capital World/Personal Ship 2, Enter a the Category, Subcategory, Slot (any combination of search criteria works, leave the default value for Usubale By (All)) 3, Hit Search (Results are shown corresponding the defined search criteria) 4, Repeat Steps 1 and 2 5, Pick Me in the Usuable by field (picking any available companion name, causes the same behavior) 6, Click Search (No results are shown, nothing is found) Expected behavior The Usable by Me option should filter the search criteria and show only items that are usable by the current character (level, Light / Dark side requirements, PvP rank etc) 2, Achievements/Mission Log/Collections window collapse/expand list states reset on loading screen Steps to reproduce 1. Open the Legacy Window 2. By default all the list items on the left side are expanded 3. Click on the - icon on the left of the Achievements section of the list to collapse it 4. Close the Legacy Window 5. Open the Legacy Window (The Achievements section is collapsed as expected) 6. Queue up for a group finder/Warzone (or move to a different instance, any action that will require a loading screen) 7. After you are loaded open the Legacy Window. (the lists are reset to their default state which is expanded) This behavior is the same across all UI elements that use lists (Achievements, Mission Log, Collections) Expected behavior The setting should be saved on per character (or even account) level. It shouldn't reset to Default on every loading screen. Thanks for looking into this. Eraus
  13. I would add that it would be great to have the ignore list account wide.
  14. Hello, as I'm leveling a new toon I interact with vendors a lot. I noticed that vendor throughout the game sell Standard quality items like armor and weapons. I guess the reason that they exist is RP. I was wondering if it would be possible to have orange (adaptable) version of these items. There is a certain amount of art assets in the game which aren't used to their full potential. Making these items craftable would be a good idea. If this would be possible just add the other quality items there as well. Put recipes onto the standard loot table of world NPCs or add them as a trainable recipe onto the crew skill trainers.
  15. If you look at the design of the gear, all armor pieces have two or three main shapes in them, which in most cases have different colors. All that the devs would need to add, is a UI element that enables us to set the color of that shape. And a system to create (would add more content for crafters)/buy dyes (Cartel Shop).
×
×
  • Create New...