Jump to content

MaglorArcanist

Members
  • Posts

    161
  • Joined

Reputation

10 Good

2 Followers

  1. The great thing about a scoundrel? Crush the Sith hitting them from the shadows Pursue them as they flee The lamentations of their women
  2. Last time i see 3 operative in a warzone, all of them are specced sabowne with kolto cloud.
  3. Becouse you use in the wrong way your cc breaker. Use it on the dirty kick and knok back us, don't use it on the opener.
  4. And a healer can simply clean your dots and counter you easily... even as scoundrel when i see a friend under attack from a dirty/letality if i am off stealth i launch at them a fast triage just for the lulz. It work only in pve, but is too slow to kill mobs in solo exping.
  5. If you after all nerfs still killed in 3 seconds... you know you have pvp gear? Orange items with green mods aren't your friends.
  6. Don't worry you still have disappering act no? burn your only defensive skill and be ready to become fast valor for someone at the nex fight... or waith 2 min xD
  7. For what i know after the all nerf we have taken most scoundrels and operative have problem to get the 5k damage medals and some don't get this at all. I am one of them but i am only in champion set so i don't know, but this damage usually is get from the opener, nothing from the off stealth skills, even the Fly By.
  8. first stun is a 1.5 second stun a GCD more o less the second is dirty kick Flecchette round Shoot first (opener from stealth 1.5 sec stun + flecchette dot) Pistol whip Dirty kick (4 sec stun) Sucker punch Sucker punch tendon blast (snare + talented 2 second root) If proc fliyng fist, another sucher punch Or a less sucker punch and a pugnacity around to help keep up the energy regen. This is more o less the rotation.
  9. Double opener bug abuse with the game add two attack in one? (so add ipoteticalli 3 opener in one row becouse first hit + disappering + bug 2x opener) Someone still use this trick burnig is only effective 2 min defence cooldown. Add at this your equipment, his, adrenals, area buffs and relics and stim. with the added 7.5 cooldown on the new 1.2 this bug and generally the doble opener witout bug can disappear from this game.
  10. Double opening? Honestly, there are players who rely on this tactic, which is a shame for the operatives and the scoundrels, your problem is probably far more serious than those who complain, perhaps because he truly knows the problems and limitations of this class, better than those who abused double opening, burning the only true defensive ability, to obtain a more or less easy to kill every two minutes.
  11. Risha, i need someone to keep in control the underground when i go to make some brawl at the cantina.
  12. Scoundrel: Change smuggle to become Tree based Base smuggle (work as now, but with a 1:30 min cooldown) The aoe stealth part is totally overwritten, by every talent. Sawbone smuggle talented: The sawbone smuggle a target away from the fight, the target, is stealthed for few second and harpooned to the healer. Scrapper: The scoundrel smuggle it'self in or out the fight overcharging is stealth generator, it run at his selected target (friend or foe, something like the trooper stoorm, witout stun-root part) Dirty fighter: The smuggler has worked around on his stealth field generator, he can smuggle a selected friend with him once in stealth. Usable on stealth, he selected a friend target to become stealted with him, when the smuggler or the friend come out of stealth this work for all of two.
  13. You have damage, toools and survival, guys, don't ask for more, we (scrapper/concealment) had used to have none of this and only damage, we are been nerfed from beta to today... so don't play with your luck. One day the bioware can awake and see your class and think is the day to give them the "scoundrel" treatment.
×
×
  • Create New...