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RUDI

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  1. I rarely post something, but really I lost all faith in people. Doing balancing from analytics perspective is dumb as ****. Well, except lightning sorcs 1sec cast to do 5k damage its cool really during that cast you will be leaped, netted, dead, etc. With every patch you were adding utitites to classes which actually killed game balance, because some class received too much of them thus made this class very powerful. Just food for thought: Mercs have several lifes, and no you can't stun their every cd, because they for sure will stun and kill you before. Snipers have insane self heals...i was in match where sniper did 1kk self-heals...this used to be class w/o healing. This class is long-range cannon...it shouldnt be so sturdy...it should hit hard...be mobile...but weak when somebody is close. Now regs are broken for example, because good conceal op can hold well against 3 people , because of too much utility - roll with immunity, dodge with reflect, and i think stealth is overtuned in this game, stealth / mez is just ridicilous...in case you wondering game with goood stealth mechanics look at aion. I am not saying they are op, it just takes coordination to kill one good op, unless you are with voice, but hey this is regs. Same for hutball op is pretty much carry #1 now. Remember 3.0 when every class could carry well. If i would were you I would think how to adjust utilities to make each class unique. It doesnt require to make each spec good for all type of content. Concealment could be ranked burst spec, lethality raiding spec with good sustain.
  2. RUDI

    lol bolster

    Bolster > Recruit gear 'solution' if it implemented right agree, but as we can see they can't implement it. I bet not even bet, but sure that there will be more exploits after they will fix or not fix next tuesday. If there are a lot of variables and solution is really complex, then you need to use easier solution. Why not give everyone 55 pvp gear that will have 5% less stats than partisian. There was a huge gap between ewh and recruit, they have to give gear that can be modded(so u can use pve augs also), maybe bm. Anyway such thing is much more easier than bolster implemented by devs who dont know what they're doing. I am customer and I want "working" solution not a **** they trying to achieve. A patch for a patch that used to fix bug from previous patch. 5) lol what the **** they tested?. And what u need to test in case of free gear???
  3. ok let me straighten this out. You say they fixed pvp system by removing old gear, so i need to get new pvp gear. Okay, but there are few problems. The first one is that top pve gear will be superior than pvp gear, believe or not, pre 2.0 we added pve parts to get top pvp gear, now pve gear is pvp gear. And the second one is actually funny, bioware stated that they removing old gear and add bolster, so anyone will be equal based on gear, and now skill will play more, which is clearly not, because gear still matters. Making ewh/wh obsolete without at least adding ranking is bs, why i need to grind new pvp gear if it will be much worse than pve? That what i want to bring up, they dont know what they doing, nor have knowledge how to fix their pvp problems. Hope that will open your eyes on what **** they done.
  4. op is clearly working for bw or blind fan. Pvp pre 2.0 u could use tactics to counter other player powerful attacks. Pvp now engage pop all defensive tools, try to throw all your powerful offensive skills, die, repeat. And now I see lot more baddies than before.
  5. why i need to use partisian gear if in pve gear i have 1.8-9 k exp, more stats, etc...? bolster is broken, and instead of fixing it, they remove old gear, with bs excuse to make game more "skill-based" rather than "gear-based". Dont know why people still defend obvious incompetent actions of a not-competent developer. And competent developer in case of removing old gear/new xpac, should add more wzs, enhance pvp, add more than 1 skill(yay so much, and half of them are not needed), expand rwz. Well...
  6. nope, this is not gw system(u still need to get gear) and pve gear will probably will have more stats, so now u need to farm hms/nms to get best gear. good luck:D
  7. /sigh. when the biodrones will stop to defend failure actions of developer. And u are wrong min/max ewh far better than partisian, at least was, so...
  8. RUDI

    lol bolster

    not sure if serious, or trolling
  9. RUDI

    lol bolster

    this happens when you give idiots develop the game
  10. Easy fix either of them or togther: 1. Change stun to mez, ie break on damage 2. Remove effect on cancel, ie applies only when bubble broken by a foe 3. Remove effect on party member, ie stun applies only for caster, not for whole group
  11. Major bug fixes: 1. Fix ability lag, it is here from launch, you made some fixes to this bug, but it is not completely fixed. 2. Fix performance of engine Small advice for pvp: balance classes before adding new tier of gear/ Want to see: 1. PVP in space, with ability to change ship, type of ship, customization of ship 2. RvR would like to see imperials on corruscant....even just for event 3. Pod racing, like in good ol' game, just google pod racer Well everything is impossible tho.
  12. Ok posting here last time, because discussion is not productive anymore. To play in vengeance you need to use build with dots and always put shatter dots 3rd to avoid cleansing(dots are important, they are doing internal damage, so you can always have 500damage from shatter dots and 400 from scream to any target). You should always break 3rd master strike/ravage hit if impale is off cd, so you never waste time for gcd. This was my build long time ago dont know if there could be any better http://db.darthhater.com/skill_calc/sith_warrior/juggernaut/#::defe4fe12f11ef13ef5ef6: . I dont use pooled hatred at all, this perk is useless; 10 sec duration, most of time you will have is +10/20% to impale, if it could be used for master strike or ravage I would use it otherwise no way. And in occasions when you will have +50% you will be already dead And about damage shatter does much bigger damage than crush, because internal vs kinetic, but crush is better because of slow. And obliterate better than impale, because of gap closer/jump into cover + speed. And I like to root sorcs when they try to run away:p And wrothag , smash for vengeance is lose of dps. It is used for breaking cap, but i prefer other instant aoe, and for PVE.
  13. 1) it can make the job done, but other can do it better. Why take something worst when there are better choices? 2) no, but it is more durable than sorc! 3) good pyropt will own and kite veng jug 4) yeah hutball, but hybrid of veng/defense is better than full veng 5) but they have much better burst, anyway who needs dps if you cant kill target? 6) well no, rage can, vengeance no 7) ok. 8) about fun factor 100% agree, but it is not viable.
  14. Oh, look at screen... 1. it is not rated warzone, regular against pug 2. your 400k damage in hutball with 6:0 means they're undergeared, you died much less then they, you had a lot of time to damage. In my regular hutball i can have from 20k to 200k damage, because I dont care about killing enemies the main task is to score. And when I win 6:0 in most cases the biggest damage is about 90-100k. Quote: Originally Posted by JackNader Vengeance + Soresu is the single hardest spec to kill in this game. It is more tanky than tank spec and arguably does more damage. NO! Hardest to "Kill" is a) operative healer(stealth, almost impossible to kill solo when he geared 20k+hp, lots of cc, vanish) then other operatives... b) vanguard/pt full tank takes a while to kill them c) hybrid vengeance/defense d) assassin e) marauder f) maybe jug in soresu? And what is the point of going soresu in vengeance, you will be rage starved. justintong, ~3-4k damage every second Maybe against lvl 10mob GCD is 1.5sec for juggernaut. The most geared dps against not moving/countering "PVE"(which is not affected by expertise) targets can reach 1800 damage per second, but more is really really hard. Please dont write ********, it makes you look like noob, who don't even played this game. Maybe you don't know how much your "WEAPON" damage is cut, because of armor? and it is often parried, blocked?
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